// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. #ifndef FILE_INTERFACE_H #define FILE_INTERFACE_H /* * Copyright 2009-2011 NVIDIA Corporation. All rights reserved. * * NOTICE TO USER: * * This source code is subject to NVIDIA ownership rights under U.S. and * international Copyright laws. Users and possessors of this source code * are hereby granted a nonexclusive, royalty-free license to use this code * in individual and commercial software. * * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE * OR PERFORMANCE OF THIS SOURCE CODE. * * U.S. Government End Users. This source code is a "commercial item" as * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of * "commercial computer software" and "commercial computer software * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) * and is provided to the U.S. Government only as a commercial end item. * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the * source code with only those rights set forth herein. * * Any use of this source code in individual and commercial software must * include, in the user documentation and internal comments to the code, * the above Disclaimer and U.S. Government End Users Notice. */ #include namespace nvidia { namespace general_file_interface2 { typedef struct { void *mInterface; } FILE_INTERFACE; FILE_INTERFACE * fi_fopen(const char *fname,const char *spec,void *mem,size_t len); size_t fi_fclose(FILE_INTERFACE *file); size_t fi_fread(void *buffer,size_t size,size_t count,FILE_INTERFACE *fph); size_t fi_fwrite(const void *buffer,size_t size,size_t count,FILE_INTERFACE *fph); size_t fi_fprintf(FILE_INTERFACE *fph,const char *fmt,...); size_t fi_fflush(FILE_INTERFACE *fph); size_t fi_fseek(FILE_INTERFACE *fph,size_t loc,size_t mode); size_t fi_ftell(FILE_INTERFACE *fph); size_t fi_fputc(char c,FILE_INTERFACE *fph); size_t fi_fputs(const char *str,FILE_INTERFACE *fph); size_t fi_feof(FILE_INTERFACE *fph); size_t fi_ferror(FILE_INTERFACE *fph); void fi_clearerr(FILE_INTERFACE *fph); void * fi_getMemBuffer(FILE_INTERFACE *fph,size_t *outputLength); // return the buffer and length of the file. }; // end of namespace using namespace general_file_interface2; }; #endif