#include "RenderDebug.h" extern "C" #if PX_WINDOWS_FAMILY != 0 __declspec(dllexport) #endif RENDER_DEBUG::RenderDebug* createRenderDebugExport(RENDER_DEBUG::RenderDebug::Desc &desc) { return createRenderDebug(desc); } #if PX_WIN32 || PX_WIN64 #include "windows/PsWindowsInclude.h" #pragma warning(disable:4100 4127) BOOL APIENTRY DllMain( HANDLE , DWORD ul_reason_for_call, LPVOID ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: break; } return TRUE; } #endif