// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2009-2018 NVIDIA Corporation. All rights reserved. #ifndef STREAM_IO_H #define STREAM_IO_H /*! \file \brief NsIOStream class */ #include "Ps.h" #include "PsString.h" #include "PxFileBuf.h" #include #include #define safePrintf nvidia::string::sprintf_s PX_PUSH_PACK_DEFAULT namespace nvidia { /** \brief A wrapper class for physx::PxFileBuf that provides both binary and ASCII streaming capabilities */ class StreamIO { static const uint32_t MAX_STREAM_STRING = 1024; public: /** \param [in] stream the physx::PxFileBuf through which all reads and writes will be performed \param [in] streamLen the length of the input data stream when de-serializing */ StreamIO(physx::PxFileBuf &stream,uint32_t streamLen) : mStreamLen(streamLen), mStream(stream) { } ~StreamIO(void) { } PX_INLINE StreamIO& operator<<(bool v); PX_INLINE StreamIO& operator<<(char c); PX_INLINE StreamIO& operator<<(uint8_t v); PX_INLINE StreamIO& operator<<(int8_t v); PX_INLINE StreamIO& operator<<(const char *c); PX_INLINE StreamIO& operator<<(int64_t v); PX_INLINE StreamIO& operator<<(uint64_t v); PX_INLINE StreamIO& operator<<(double v); PX_INLINE StreamIO& operator<<(float v); PX_INLINE StreamIO& operator<<(uint32_t v); PX_INLINE StreamIO& operator<<(int32_t v); PX_INLINE StreamIO& operator<<(uint16_t v); PX_INLINE StreamIO& operator<<(int16_t v); PX_INLINE StreamIO& operator<<(const physx::PxVec3 &v); PX_INLINE StreamIO& operator<<(const physx::PxQuat &v); PX_INLINE StreamIO& operator<<(const physx::PxBounds3 &v); PX_INLINE StreamIO& operator>>(const char *&c); PX_INLINE StreamIO& operator>>(bool &v); PX_INLINE StreamIO& operator>>(char &c); PX_INLINE StreamIO& operator>>(uint8_t &v); PX_INLINE StreamIO& operator>>(int8_t &v); PX_INLINE StreamIO& operator>>(int64_t &v); PX_INLINE StreamIO& operator>>(uint64_t &v); PX_INLINE StreamIO& operator>>(double &v); PX_INLINE StreamIO& operator>>(float &v); PX_INLINE StreamIO& operator>>(uint32_t &v); PX_INLINE StreamIO& operator>>(int32_t &v); PX_INLINE StreamIO& operator>>(uint16_t &v); PX_INLINE StreamIO& operator>>(int16_t &v); PX_INLINE StreamIO& operator>>(physx::PxVec3 &v); PX_INLINE StreamIO& operator>>(physx::PxQuat &v); PX_INLINE StreamIO& operator>>(physx::PxBounds3 &v); uint32_t getStreamLen(void) const { return mStreamLen; } physx::PxFileBuf& getStream(void) { return mStream; } PX_INLINE void storeString(const char *c,bool zeroTerminate=false); private: StreamIO& operator=( const StreamIO& ); uint32_t mStreamLen; // the length of the input data stream when de-serializing. physx::PxFileBuf &mStream; char mReadString[MAX_STREAM_STRING]; // a temp buffer for streaming strings on input. }; #include "StreamIO.inl" // inline methods... } // end of nvidia namespace PX_POP_PACK #endif // STREAM_IO_H