#ifndef WU_QUANTIZER_H #define WU_QUANTIZER_H /*! ** ** Copyright (c) 2015 by John W. Ratcliff mailto:jratcliffscarab@gmail.com ** ** ** The MIT license: ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell ** copies of the Software, and to permit persons to whom the Software is furnished ** to do so, subject to the following conditions: ** ** The above copyright notice and this permission notice shall be included in all ** copies or substantial portions of the Software. ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR ** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE ** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, ** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ** ** If you find this code snippet useful; you can tip me at this bitcoin address: ** ** BITCOIN TIP JAR: "1BT66EoaGySkbY9J6MugvQRhMMXDwPxPya" ** */ #include "PlatformConfigHACD.h" namespace HACD { class WuQuantizer { public: // use the Wu quantizer with 10 bits of resolution on each axis. Precision down to 0.0009765625 // All input data is normalized to a unit cube. virtual const float * wuQuantize3D(uint32_t vcount, const float *vertices, bool denormalizeResults, uint32_t maxVertices, uint32_t &outputCount) = 0; // Use the kemans quantizer, similar results, but much slower. virtual const float * kmeansQuantize3D(uint32_t vcount, const float *vertices, bool denormalizeResults, uint32_t maxVertices, uint32_t &outputCount) = 0; virtual const float * getDenormalizeScale(void) const = 0; virtual const float * getDenormalizeCenter(void) const = 0; virtual void release(void) = 0; protected: virtual ~WuQuantizer(void) { } }; WuQuantizer * createWuQuantizer(void); }; #endif