/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef MEM_TRACKER_H #define MEM_TRACKER_H #include "PxSimpleTypes.h" #include "ApexUsingNamespace.h" #if PX_WINDOWS_FAMILY // only compile this source code for windows!! namespace MEM_TRACKER { /** \brief The layout format for the memory report. */ enum MemoryReportFormat { MRF_SIMPLE_HTML, // just a very simple HTML document containing the tables. MRF_CSV, // Saves the Tables out as comma seperated value text MRF_TEXT, // Saves the tables out in human readable text format. MRF_TEXT_EXTENDED, // Saves the tables out in human readable text format, but uses the MS-DOS style extended ASCII character set for the borders. }; /** \brief This enumeration indicates the type of memory allocation that is being performed. */ enum MemoryType { MT_NEW, // Captured new operator MT_NEW_ARRAY, // Captured new array operator MT_MALLOC, // Standard heap allocation MT_FREE, // Standard heap free MT_DELETE, // Captured delete operator MT_DELETE_ARRAY, // Captured array delete MT_GLOBAL_NEW, // Allocation via Global new MT_GLOBAL_NEW_ARRAY, // Allocation via global new array MT_GLOBAL_DELETE, // Deallocation via global delete MT_GLOBAL_DELETE_ARRAY, // Deallocation via global delete array }; /** \brief This data structure is used to return the current state of a particular block of allocated memory. */ struct TrackInfo { const void *mMemory; // Address of memory MemoryType mType; // Type of allocation size_t mSize; // Size of the memory allocation const char *mContext; // The context of the memory allocation. const char *mClassName; // The class or type name of this allocation. const char *mFileName; // Source code file name where this allocation occured uint32_t mLineNo; // Source code line number where this allocation occured size_t mAllocCount; // Indicates which time this allocation occured at this particular source file and line number. }; class MemTracker { public: virtual void trackAlloc(size_t threadId, void *mem, size_t size, MemoryType type, const char *context, const char *className, const char *fileName, uint32_t lineno) = 0; virtual void trackRealloc(size_t threadId, void *oldMem, void *newMem, size_t newSize, const char *context, const char *className, const char *fileName, uint32_t lineno) = 0; virtual void trackFree(size_t threadId, void *mem, MemoryType type, const char *context, const char *fileName,uint32_t lineno) = 0; virtual const char * trackValidateFree(size_t threadId, void *mem, MemoryType type, const char *context, const char *fileName,uint32_t lineno) = 0; virtual void trackFrame(void) = 0; virtual bool trackInfo(const void *mem,TrackInfo &info) = 0; virtual void *generateReport(MemoryReportFormat format,const char *fname,uint32_t &saveLen,bool reportAllLeaks) = 0; virtual void releaseReportMemory(void *mem) = 0; virtual void usage(void) = 0; virtual size_t detectLeaks(size_t &acount) = 0; virtual void setLogLevel(bool logEveryAllocation,bool logEveyFrame,bool verifySingleThreaded) = 0; }; MemTracker *createMemTracker(void); void releaseMemTracker(MemTracker *mt); }; #endif #endif