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All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "SimpleParticleSystemParams.h" #include #include using namespace NvParameterized; namespace nvidia { namespace pxparticleios { using namespace SimpleParticleSystemParamsNS; const char* const SimpleParticleSystemParamsFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 6; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 1 }, { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->GridDensity), CHILDREN(1), 4 }, // GridDensity { TYPE_BOOL, false, (size_t)(&((GridDensityParams_Type*)0)->Enabled), NULL, 0 }, // GridDensity.Enabled { TYPE_ENUM, false, (size_t)(&((GridDensityParams_Type*)0)->Resolution), NULL, 0 }, // GridDensity.Resolution { TYPE_F32, false, (size_t)(&((GridDensityParams_Type*)0)->GridSize), NULL, 0 }, // GridDensity.GridSize { TYPE_U32, false, (size_t)(&((GridDensityParams_Type*)0)->MaxCellCount), NULL, 0 }, // GridDensity.MaxCellCount }; bool SimpleParticleSystemParams::mBuiltFlag = false; NvParameterized::MutexType SimpleParticleSystemParams::mBuiltFlagMutex; SimpleParticleSystemParams::SimpleParticleSystemParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &SimpleParticleSystemParamsFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } SimpleParticleSystemParams::~SimpleParticleSystemParams() { freeStrings(); freeReferences(); freeDynamicArrays(); } void SimpleParticleSystemParams::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~SimpleParticleSystemParams(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* SimpleParticleSystemParams::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* SimpleParticleSystemParams::getParameterDefinitionTree(void) const { SimpleParticleSystemParams* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType SimpleParticleSystemParams::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType SimpleParticleSystemParams::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void SimpleParticleSystemParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void SimpleParticleSystemParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void SimpleParticleSystemParams::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="GridDensity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("GridDensity", TYPE_STRUCT, "GridDensityParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Settings for Density Grid\n", true); HintTable[1].init("shortDescription", "Settings for Density Grid", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="GridDensity.Enabled" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("Enabled", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "If this option is true; a density will be computed based on the grouping of particles in a 3d grid\n", true); HintTable[1].init("shortDescription", "Compute a Density Using a Grid", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="GridDensity.Resolution" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("Resolution", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "This enumeration defines the 3d resolution of the grid.\n", true); HintTable[1].init("shortDescription", "Number of cells in a 3D grid, used to calculate particles positions. Higher values divide the grid into more cells.", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "GDG_8", "GDG_16", "GDG_32", "GDG_64", "GDG_128", "GDG_256" }; ParamDefTable[3].setEnumVals((const char**)EnumVals, 6); } // Initialize DefinitionImpl node: nodeIndex=4, longName="GridDensity.GridSize" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("GridSize", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("DISPLAY_NAME", "Grid Depth", true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("DISPLAY_NAME", "Grid Depth", true); HintTable[1].init("longDescription", "The default value is 10 units\nMust be positive.\n", true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Depth of grid", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="GridDensity.MaxCellCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("MaxCellCount", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("longDescription", "This is the integer count representing how many particles reside in a single grid cell before the density is considered 1.\nIt is valid for the density to be greater than one. For example, if there were 32 particles in a grid cell with a max-cell count of\n16, then the density would be equal to 2.\n", true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "This is the number of particles within a grid cell for a density of 1", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[1]; Children[0] = PDEF_PTR(1); ParamDefTable[0].setChildren(Children, 1); } // SetChildren for: nodeIndex=1, longName="GridDensity" { static Definition* Children[4]; Children[0] = PDEF_PTR(2); Children[1] = PDEF_PTR(3); Children[2] = PDEF_PTR(4); Children[3] = PDEF_PTR(5); ParamDefTable[1].setChildren(Children, 4); } mBuiltFlag = true; } void SimpleParticleSystemParams::initStrings(void) { } void SimpleParticleSystemParams::initDynamicArrays(void) { } void SimpleParticleSystemParams::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); GridDensity.Enabled = bool(0); GridDensity.Resolution = (const char*)"GDG_16"; GridDensity.GridSize = float(10); GridDensity.MaxCellCount = uint32_t(16); initDynamicArrays(); initStrings(); initReferences(); } void SimpleParticleSystemParams::initReferences(void) { } void SimpleParticleSystemParams::freeDynamicArrays(void) { } void SimpleParticleSystemParams::freeStrings(void) { } void SimpleParticleSystemParams::freeReferences(void) { } } // namespace pxparticleios } // namespace nvidia