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All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "VolumeRenderMaterialData.h" #include #include using namespace NvParameterized; namespace nvidia { namespace particles { using namespace VolumeRenderMaterialDataNS; const char* const VolumeRenderMaterialDataFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 36; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 34, 35, 31, 32, 33, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 32 }, { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->Name), NULL, 0 }, // Name { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->ApplicationMaterialName), NULL, 0 }, // ApplicationMaterialName { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->UserProperties), NULL, 0 }, // UserProperties { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderMode), NULL, 0 }, // RenderMode { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderMethod), NULL, 0 }, // RenderMethod { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->ResolutionScale), NULL, 0 }, // ResolutionScale { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->FillMode), NULL, 0 }, // FillMode { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->GenerateShadows), NULL, 0 }, // GenerateShadows { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->BlurShadows), NULL, 0 }, // BlurShadows { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->GenerateMipmaps), NULL, 0 }, // GenerateMipmaps { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->EnableStencilOpt), NULL, 0 }, // EnableStencilOpt { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->StepScale), NULL, 0 }, // StepScale { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->Density), NULL, 0 }, // Density { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->EdgeFade), NULL, 0 }, // EdgeFade { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->OpacityThreshold), NULL, 0 }, // OpacityThreshold { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->RayJitter), NULL, 0 }, // RayJitter { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->IsoValue), NULL, 0 }, // IsoValue { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->IsoValueSign), NULL, 0 }, // IsoValueSign { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->ShadowSamples), NULL, 0 }, // ShadowSamples { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowDistance), NULL, 0 }, // ShadowDistance { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowDensity), NULL, 0 }, // ShadowDensity { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowJitter), NULL, 0 }, // ShadowJitter { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ShadowAmount), NULL, 0 }, // ShadowAmount { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->LightDir), NULL, 0 }, // LightDir { TYPE_VEC4, false, (size_t)(&((ParametersStruct*)0)->LightColor), NULL, 0 }, // LightColor { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->BlockEmptyThreshold), NULL, 0 }, // BlockEmptyThreshold { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->ReadDepth), NULL, 0 }, // ReadDepth { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMapScale), NULL, 0 }, // ColorMapScale { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMapOffset), NULL, 0 }, // ColorMapOffset { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->ColorMap), CHILDREN(32), 1 }, // ColorMap { TYPE_STRUCT, false, 1 * sizeof(colorLifeStruct_Type), CHILDREN(33), 2 }, // ColorMap[] { TYPE_F32, false, (size_t)(&((colorLifeStruct_Type*)0)->density), NULL, 0 }, // ColorMap[].density { TYPE_VEC4, false, (size_t)(&((colorLifeStruct_Type*)0)->color), NULL, 0 }, // ColorMap[].color { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->TextureRangeMin), NULL, 0 }, // TextureRangeMin { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->TextureRangeMax), NULL, 0 }, // TextureRangeMax }; bool VolumeRenderMaterialData::mBuiltFlag = false; NvParameterized::MutexType VolumeRenderMaterialData::mBuiltFlagMutex; VolumeRenderMaterialData::VolumeRenderMaterialData(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &VolumeRenderMaterialDataFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } VolumeRenderMaterialData::~VolumeRenderMaterialData() { freeStrings(); freeReferences(); freeDynamicArrays(); } void VolumeRenderMaterialData::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~VolumeRenderMaterialData(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* VolumeRenderMaterialData::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* VolumeRenderMaterialData::getParameterDefinitionTree(void) const { VolumeRenderMaterialData* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType VolumeRenderMaterialData::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType VolumeRenderMaterialData::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void VolumeRenderMaterialData::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void VolumeRenderMaterialData::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void VolumeRenderMaterialData::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Contains the volume render material properties for this asset", true); ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=1, longName="Name" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("Name", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("READONLY", uint64_t(0), true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("READONLY", uint64_t(0), true); HintTable[1].init("shortDescription", "The name of this volume render material", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="ApplicationMaterialName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("ApplicationMaterialName", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The name of the material to match up with the application's material system", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="UserProperties" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("UserProperties", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Optional user properties string", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="RenderMode" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("RenderMode", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Volume rendering mode", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "VOLUME", "VOLUME_COLORMAP", "VOLUME_SHADOWED", "VOXELS", "ISOSURFACE" }; ParamDefTable[4].setEnumVals((const char**)EnumVals, 5); } // Initialize DefinitionImpl node: nodeIndex=5, longName="RenderMethod" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("RenderMethod", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Determines whether to do raycasting or slice based rendering, default is raycasting", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "RAYCASTING", "SLICE_BASED" }; ParamDefTable[5].setEnumVals((const char**)EnumVals, 2); } // Initialize DefinitionImpl node: nodeIndex=6, longName="ResolutionScale" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("ResolutionScale", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Resolution scale to use", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "NO_SCALE", "HALF_SCALE", "QUARTER_SCALE" }; ParamDefTable[6].setEnumVals((const char**)EnumVals, 3); } // Initialize DefinitionImpl node: nodeIndex=7, longName="FillMode" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("FillMode", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Debugging option to render the volume in wireframe mode; default is solid of course", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "SOLID", "WIREFRAME" }; ParamDefTable[7].setEnumVals((const char**)EnumVals, 2); } // Initialize DefinitionImpl node: nodeIndex=8, longName="GenerateShadows" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("GenerateShadows", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Generate shadow volume", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="BlurShadows" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("BlurShadows", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Blur shadow volume", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=10, longName="GenerateMipmaps" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("GenerateMipmaps", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The maximum clamp range to use when copying velocity/desnity to the 3d volume texture; this range will be scaled 0-255; it's important to tune the proper range value", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=11, longName="EnableStencilOpt" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("EnableStencilOpt", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Enable stencil optimization", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=12, longName="StepScale" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("StepScale", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Scale ray march step - e.g. 1.0 == voxel size, 0.5 == half voxel size", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=13, longName="Density" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("Density", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1000.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1000.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Volume density [0, 1000.0]", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=14, longName="EdgeFade" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; ParamDef->init("EdgeFade", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Edge fade distance [0, 1]", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=15, longName="OpacityThreshold" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; ParamDef->init("OpacityThreshold", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Stop ray marching once opacity has reached this threshold [0, 1]", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=16, longName="RayJitter" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; ParamDef->init("RayJitter", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Amount to jitter view rays [0, 1]", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=17, longName="IsoValue" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; ParamDef->init("IsoValue", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Surface Isovalue for Isovalue render mode", true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=18, longName="IsoValueSign" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; ParamDef->init("IsoValueSign", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Isovalue sign, density is multiplied by this value before comparison (usually 1.0 or -1.0)", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=19, longName="ShadowSamples" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; ParamDef->init("ShadowSamples", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(256), true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(256), true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "Number of samples for shadows [0, 256]", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=20, longName="ShadowDistance" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; ParamDef->init("ShadowDistance", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Distance to ray march shadows [0, 1]", true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=21, longName="ShadowDensity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; ParamDef->init("ShadowDensity", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1000.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1000.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Shadow density [0, 1000]", true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=22, longName="ShadowJitter" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; ParamDef->init("ShadowJitter", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Amount to jitter shadow rays [0, 1]", true); ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=23, longName="ShadowAmount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; ParamDef->init("ShadowAmount", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Amount of shadowing [0, 1]", true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=24, longName="LightDir" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; ParamDef->init("LightDir", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Normalized light direction", true); ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=25, longName="LightColor" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; ParamDef->init("LightColor", TYPE_VEC4, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("COLOR", uint64_t(1), true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("COLOR", uint64_t(1), true); HintTable[1].init("shortDescription", "The color to use for the 'light' on this volume render", true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=26, longName="BlockEmptyThreshold" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26]; ParamDef->init("BlockEmptyThreshold", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Threshold above which block is considered non-empty for empty space skipping (typically close to 0.0)", true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=27, longName="ReadDepth" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[27]; ParamDef->init("ReadDepth", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Read background depth during compositing", true); ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=28, longName="ColorMapScale" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[28]; ParamDef->init("ColorMapScale", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Color map scale", true); ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=29, longName="ColorMapOffset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[29]; ParamDef->init("ColorMapOffset", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Color map offset", true); ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=30, longName="ColorMap" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[30]; ParamDef->init("ColorMap", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[5]; static Hint* HintPtrTable[5] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], }; HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); HintTable[2].init("editorCurve", uint64_t(1), true); HintTable[3].init("xAxisLabel", "''Fluid Density''", true); HintTable[4].init("yAxisLabel", "''Alpha + Color''", true); ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 5); #else static HintImpl HintTable[6]; static Hint* HintPtrTable[6] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], &HintTable[5], }; HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); HintTable[2].init("editorCurve", uint64_t(1), true); HintTable[3].init("shortDescription", "Control points for color map", true); HintTable[4].init("xAxisLabel", "''Fluid Density''", true); HintTable[5].init("yAxisLabel", "''Alpha + Color''", true); ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 6); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=31, longName="ColorMap[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[31]; ParamDef->init("ColorMap", TYPE_STRUCT, "colorLifeStruct", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[5]; static Hint* HintPtrTable[5] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], }; HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); HintTable[2].init("editorCurve", uint64_t(1), true); HintTable[3].init("xAxisLabel", "''Fluid Density''", true); HintTable[4].init("yAxisLabel", "''Alpha + Color''", true); ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 5); #else static HintImpl HintTable[6]; static Hint* HintPtrTable[6] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], &HintTable[4], &HintTable[5], }; HintTable[0].init("CURVE_X_SCALE", uint64_t(1), true); HintTable[1].init("CURVE_Y_SCALE", uint64_t(1), true); HintTable[2].init("editorCurve", uint64_t(1), true); HintTable[3].init("shortDescription", "Control points for color map", true); HintTable[4].init("xAxisLabel", "''Fluid Density''", true); HintTable[5].init("yAxisLabel", "''Alpha + Color''", true); ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 6); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=32, longName="ColorMap[].density" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[32]; ParamDef->init("density", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(1.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Density", true); ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=33, longName="ColorMap[].color" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[33]; ParamDef->init("color", TYPE_VEC4, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Color is formated x=R, y=G, z=B, w=A", true); ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=34, longName="TextureRangeMin" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[34]; ParamDef->init("TextureRangeMin", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(5000.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(5000.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "For APEX turbulence, controls the minimum density range to copy to the density texture", true); ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=35, longName="TextureRangeMax" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[35]; ParamDef->init("TextureRangeMax", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(5000.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(5000.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "For APEX turbulence, controls the maximum density range to copy to the density texture", true); ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[32]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(3); Children[3] = PDEF_PTR(4); Children[4] = PDEF_PTR(5); Children[5] = PDEF_PTR(6); Children[6] = PDEF_PTR(7); Children[7] = PDEF_PTR(8); Children[8] = PDEF_PTR(9); Children[9] = PDEF_PTR(10); Children[10] = PDEF_PTR(11); Children[11] = PDEF_PTR(12); Children[12] = PDEF_PTR(13); Children[13] = PDEF_PTR(14); Children[14] = PDEF_PTR(15); Children[15] = PDEF_PTR(16); Children[16] = PDEF_PTR(17); Children[17] = PDEF_PTR(18); Children[18] = PDEF_PTR(19); Children[19] = PDEF_PTR(20); Children[20] = PDEF_PTR(21); Children[21] = PDEF_PTR(22); Children[22] = PDEF_PTR(23); Children[23] = PDEF_PTR(24); Children[24] = PDEF_PTR(25); Children[25] = PDEF_PTR(26); Children[26] = PDEF_PTR(27); Children[27] = PDEF_PTR(28); Children[28] = PDEF_PTR(29); Children[29] = PDEF_PTR(30); Children[30] = PDEF_PTR(34); Children[31] = PDEF_PTR(35); ParamDefTable[0].setChildren(Children, 32); } // SetChildren for: nodeIndex=30, longName="ColorMap" { static Definition* Children[1]; Children[0] = PDEF_PTR(31); ParamDefTable[30].setChildren(Children, 1); } // SetChildren for: nodeIndex=31, longName="ColorMap[]" { static Definition* Children[2]; Children[0] = PDEF_PTR(32); Children[1] = PDEF_PTR(33); ParamDefTable[31].setChildren(Children, 2); } mBuiltFlag = true; } void VolumeRenderMaterialData::initStrings(void) { Name.isAllocated = false; Name.buf = (const char*)"defaultVolumeRenderMaterial"; ApplicationMaterialName.isAllocated = true; ApplicationMaterialName.buf = NULL; UserProperties.isAllocated = true; UserProperties.buf = NULL; } void VolumeRenderMaterialData::initDynamicArrays(void) { ColorMap.buf = NULL; ColorMap.isAllocated = true; ColorMap.elementSize = sizeof(colorLifeStruct_Type); ColorMap.arraySizes[0] = 0; } void VolumeRenderMaterialData::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); RenderMode = (const char*)"VOLUME"; RenderMethod = (const char*)"RAYCASTING"; ResolutionScale = (const char*)"NO_SCALE"; FillMode = (const char*)"SOLID"; GenerateShadows = bool(0); BlurShadows = bool(1); GenerateMipmaps = bool(0); EnableStencilOpt = bool(0); StepScale = float(0.500000000); Density = float(50.000000000); EdgeFade = float(0.100000001); OpacityThreshold = float(0.990000010); RayJitter = float(0.000000000); IsoValue = float(0.500000000); IsoValueSign = float(1.000000000); ShadowSamples = uint32_t(4); ShadowDistance = float(0.200000003); ShadowDensity = float(20.000000000); ShadowJitter = float(1.000000000); ShadowAmount = float(1.000000000); LightDir = physx::PxVec3(init(1.000000000,1.000000000,1.000000000)); LightColor = physx::PxVec4(initVec4(1.000000000,1.000000000,1.000000000,1.000000000)); BlockEmptyThreshold = float(0.000000000); ReadDepth = bool(1); ColorMapScale = float(1.000000000); ColorMapOffset = float(0.000000000); TextureRangeMin = float(0.000000000); TextureRangeMax = float(500.000000000); initDynamicArrays(); initStrings(); initReferences(); } void VolumeRenderMaterialData::initReferences(void) { } void VolumeRenderMaterialData::freeDynamicArrays(void) { if (ColorMap.isAllocated && ColorMap.buf) { mParameterizedTraits->free(ColorMap.buf); } } void VolumeRenderMaterialData::freeStrings(void) { if (Name.isAllocated && Name.buf) { mParameterizedTraits->strfree((char*)Name.buf); } if (ApplicationMaterialName.isAllocated && ApplicationMaterialName.buf) { mParameterizedTraits->strfree((char*)ApplicationMaterialName.buf); } if (UserProperties.isAllocated && UserProperties.buf) { mParameterizedTraits->strfree((char*)UserProperties.buf); } } void VolumeRenderMaterialData::freeReferences(void) { } } // namespace particles } // namespace nvidia