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All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "GraphicsMaterialData.h" #include #include using namespace NvParameterized; namespace nvidia { namespace particles { using namespace GraphicsMaterialDataNS; const char* const GraphicsMaterialDataFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 20; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 16 }, { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->Name), NULL, 0 }, // Name { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->ApplicationMaterialName), NULL, 0 }, // ApplicationMaterialName { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->UserProperties), NULL, 0 }, // UserProperties { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderTechnique), NULL, 0 }, // RenderTechnique { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->DiffuseTexture), NULL, 0 }, // DiffuseTexture { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellColumn), NULL, 0 }, // CellColumn { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellRow), NULL, 0 }, // CellRow { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellCount), NULL, 0 }, // CellCount { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->CrossBlend), NULL, 0 }, // CrossBlend { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMultiplier), NULL, 0 }, // ColorMultiplier { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->UsePSM), NULL, 0 }, // UsePSM { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->Resolution), NULL, 0 }, // Resolution { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->FullResPercent), NULL, 0 }, // FullResPercent { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->HalfResPercent), NULL, 0 }, // HalfResPercent { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->PSM_ShadowBias), NULL, 0 }, // PSM_ShadowBias { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->PSM_Frustum), CHILDREN(16), 3 }, // PSM_Frustum { TYPE_BOOL, false, (size_t)(&((FrustumPSM_Type*)0)->ShowFrustum), NULL, 0 }, // PSM_Frustum.ShowFrustum { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumDepth), NULL, 0 }, // PSM_Frustum.FrustumDepth { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumSize), NULL, 0 }, // PSM_Frustum.FrustumSize }; bool GraphicsMaterialData::mBuiltFlag = false; NvParameterized::MutexType GraphicsMaterialData::mBuiltFlagMutex; GraphicsMaterialData::GraphicsMaterialData(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &GraphicsMaterialDataFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } GraphicsMaterialData::~GraphicsMaterialData() { freeStrings(); freeReferences(); freeDynamicArrays(); } void GraphicsMaterialData::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~GraphicsMaterialData(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void) const { GraphicsMaterialData* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void GraphicsMaterialData::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void GraphicsMaterialData::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void GraphicsMaterialData::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Contains the asset properties for this graphics material", true); ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=1, longName="Name" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("Name", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("READONLY", uint64_t(0), true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("READONLY", uint64_t(0), true); HintTable[1].init("shortDescription", "The name of this graphics material", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="ApplicationMaterialName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("ApplicationMaterialName", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The name of the material to match up with the application's material system", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="UserProperties" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("UserProperties", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Optional user properties string", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="RenderTechnique" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("RenderTechnique", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Which sprite rendering technique to apply", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "SPRITE_ONE", "SPRITE_ONE", "SPRITE_ALPHA", "SPRITE_SOLID", "SPRITE_TEXTURE", "SPRITE_WIREFRAME" }; ParamDefTable[4].setEnumVals((const char**)EnumVals, 6); } // Initialize DefinitionImpl node: nodeIndex=5, longName="DiffuseTexture" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("DiffuseTexture", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NAME_CALLBACK", uint64_t(1), true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("NAME_CALLBACK", uint64_t(1), true); HintTable[1].init("shortDescription", "The diffuse source texture to render the sprite with.", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=6, longName="CellColumn" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("CellColumn", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(32), true); HintTable[1].init("min", uint64_t(1), true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(32), true); HintTable[1].init("min", uint64_t(1), true); HintTable[2].init("shortDescription", "The number of columns in the celled texture", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="CellRow" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("CellRow", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(32), true); HintTable[1].init("min", uint64_t(1), true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(32), true); HintTable[1].init("min", uint64_t(1), true); HintTable[2].init("shortDescription", "The number of rows in the celled texture", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=8, longName="CellCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("CellCount", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(1024), true); HintTable[1].init("min", uint64_t(1), true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(1024), true); HintTable[1].init("min", uint64_t(1), true); HintTable[2].init("shortDescription", "The total number of frames in the celled animation", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="CrossBlend" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("CrossBlend", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "True if cross blending celled animated sprites", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=10, longName="ColorMultiplier" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("ColorMultiplier", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(10.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(10.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Multiply this constant times the output color", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=11, longName="UsePSM" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("UsePSM", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Whether or not to use the PSM pipeline or not", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=12, longName="Resolution" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("Resolution", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Whether or not to use full-res, half-res, quarter res, or multi-resoluation particle rendering", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "FULL", "HALF", "QUARTER", "MULTI" }; ParamDefTable[12].setEnumVals((const char**)EnumVals, 4); } // Initialize DefinitionImpl node: nodeIndex=13, longName="FullResPercent" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("FullResPercent", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(100), true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(100), true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "Percentage of particles to render at full resolution, is using the multi-res feature", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=14, longName="HalfResPercent" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; ParamDef->init("HalfResPercent", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", uint64_t(100), true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", uint64_t(100), true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "Percentage of particles to reunder at half-resolution; remaining percentage maps to quarter resolution if rendering using the multi-res feature", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=15, longName="PSM_ShadowBias" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; ParamDef->init("PSM_ShadowBias", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(2.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(2.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "Helpful ToolTip goes here", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=16, longName="PSM_Frustum" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; ParamDef->init("PSM_Frustum", TYPE_STRUCT, "FrustumPSM", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The frustum properties for PSM", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=17, longName="PSM_Frustum.ShowFrustum" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; ParamDef->init("ShowFrustum", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Debug visualize the frustum", true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=18, longName="PSM_Frustum.FrustumDepth" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; ParamDef->init("FrustumDepth", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(100.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(100.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "The depth to use to build the non-orthographic projection", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=19, longName="PSM_Frustum.FrustumSize" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; ParamDef->init("FrustumSize", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("max", double(100.000000000), true); HintTable[1].init("min", double(0.000000000), true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("max", double(100.000000000), true); HintTable[1].init("min", double(0.000000000), true); HintTable[2].init("shortDescription", "The overall bounding volume width/height to use to compute the PSM view frustum", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[16]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(3); Children[3] = PDEF_PTR(4); Children[4] = PDEF_PTR(5); Children[5] = PDEF_PTR(6); Children[6] = PDEF_PTR(7); Children[7] = PDEF_PTR(8); Children[8] = PDEF_PTR(9); Children[9] = PDEF_PTR(10); Children[10] = PDEF_PTR(11); Children[11] = PDEF_PTR(12); Children[12] = PDEF_PTR(13); Children[13] = PDEF_PTR(14); Children[14] = PDEF_PTR(15); Children[15] = PDEF_PTR(16); ParamDefTable[0].setChildren(Children, 16); } // SetChildren for: nodeIndex=16, longName="PSM_Frustum" { static Definition* Children[3]; Children[0] = PDEF_PTR(17); Children[1] = PDEF_PTR(18); Children[2] = PDEF_PTR(19); ParamDefTable[16].setChildren(Children, 3); } mBuiltFlag = true; } void GraphicsMaterialData::initStrings(void) { Name.isAllocated = false; Name.buf = (const char*)"defaultGraphicsMaterial"; ApplicationMaterialName.isAllocated = true; ApplicationMaterialName.buf = NULL; UserProperties.isAllocated = true; UserProperties.buf = NULL; DiffuseTexture.isAllocated = false; DiffuseTexture.buf = (const char*)"DefaultSprite.dds"; } void GraphicsMaterialData::initDynamicArrays(void) { } void GraphicsMaterialData::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); RenderTechnique = (const char*)"SPRITE_ONE"; CellColumn = uint32_t(1); CellRow = uint32_t(1); CellCount = uint32_t(1); CrossBlend = bool(0); ColorMultiplier = float(1.000000000); UsePSM = bool(0); Resolution = (const char*)"FULL"; FullResPercent = uint32_t(0); HalfResPercent = uint32_t(80); PSM_ShadowBias = float(1.000000000); PSM_Frustum.ShowFrustum = bool(0); PSM_Frustum.FrustumDepth = float(10.000000000); PSM_Frustum.FrustumSize = float(10.000000000); initDynamicArrays(); initStrings(); initReferences(); } void GraphicsMaterialData::initReferences(void) { } void GraphicsMaterialData::freeDynamicArrays(void) { } void GraphicsMaterialData::freeStrings(void) { if (Name.isAllocated && Name.buf) { mParameterizedTraits->strfree((char*)Name.buf); } if (ApplicationMaterialName.isAllocated && ApplicationMaterialName.buf) { mParameterizedTraits->strfree((char*)ApplicationMaterialName.buf); } if (UserProperties.isAllocated && UserProperties.buf) { mParameterizedTraits->strfree((char*)UserProperties.buf); } if (DiffuseTexture.isAllocated && DiffuseTexture.buf) { mParameterizedTraits->strfree((char*)DiffuseTexture.buf); } } void GraphicsMaterialData::freeReferences(void) { } } // namespace particles } // namespace nvidia