/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef MODULES_H_ #define MODULES_H_ #include #include #include #if PX_PHYSICS_VERSION_MAJOR == 3 #include #if APEX_USE_PARTICLES #include #include #include #include #include #include #include #include #include #endif #endif #endif