// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "ImpactExplosionEvent_0p0.h" #include #include using namespace NvParameterized; namespace nvidia { namespace parameterized { using namespace ImpactExplosionEvent_0p0NS; const char* const ImpactExplosionEvent_0p0Factory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 5; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->eventSetName), NULL, 0 }, // eventSetName { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->explosionAssetName), NULL, 0 }, // explosionAssetName { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->delay), NULL, 0 }, // delay { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->duration), NULL, 0 }, // duration }; bool ImpactExplosionEvent_0p0::mBuiltFlag = false; NvParameterized::MutexType ImpactExplosionEvent_0p0::mBuiltFlagMutex; ImpactExplosionEvent_0p0::ImpactExplosionEvent_0p0(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &ImpactExplosionEvent_0p0FactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } ImpactExplosionEvent_0p0::~ImpactExplosionEvent_0p0() { freeStrings(); freeReferences(); freeDynamicArrays(); } void ImpactExplosionEvent_0p0::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~ImpactExplosionEvent_0p0(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* ImpactExplosionEvent_0p0::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* ImpactExplosionEvent_0p0::getParameterDefinitionTree(void) const { ImpactExplosionEvent_0p0* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType ImpactExplosionEvent_0p0::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType ImpactExplosionEvent_0p0::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void ImpactExplosionEvent_0p0::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void ImpactExplosionEvent_0p0::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void ImpactExplosionEvent_0p0::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="eventSetName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("eventSetName", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The name of the event set (you can put multiple events in an event set)", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="explosionAssetName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("explosionAssetName", TYPE_REF, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The asset name of the explosion that will optionally accompany the impact event", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const RefVariantVals[] = { "ExplosionAsset" }; ParamDefTable[2].setRefVariantVals((const char**)RefVariantVals, 1); } // Initialize DefinitionImpl node: nodeIndex=3, longName="delay" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("delay", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "The delay (in seconds) after impact to wait before triggering", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="duration" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("duration", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(1), true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("defaultValue", uint64_t(1), true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "The length (in seconds) of the explosion", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[4]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(3); Children[3] = PDEF_PTR(4); ParamDefTable[0].setChildren(Children, 4); } mBuiltFlag = true; } void ImpactExplosionEvent_0p0::initStrings(void) { eventSetName.isAllocated = true; eventSetName.buf = NULL; } void ImpactExplosionEvent_0p0::initDynamicArrays(void) { } void ImpactExplosionEvent_0p0::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); delay = float(0); duration = float(1); initDynamicArrays(); initStrings(); initReferences(); } void ImpactExplosionEvent_0p0::initReferences(void) { explosionAssetName = NULL; } void ImpactExplosionEvent_0p0::freeDynamicArrays(void) { } void ImpactExplosionEvent_0p0::freeStrings(void) { if (eventSetName.isAllocated && eventSetName.buf) { mParameterizedTraits->strfree((char*)eventSetName.buf); } } void ImpactExplosionEvent_0p0::freeReferences(void) { if (explosionAssetName) { explosionAssetName->destroy(); } } } // namespace parameterized } // namespace nvidia