// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "EmitterGeomExplicitParams_0p1.h" #include #include using namespace NvParameterized; namespace nvidia { namespace parameterized { using namespace EmitterGeomExplicitParams_0p1NS; const char* const EmitterGeomExplicitParams_0p1Factory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 27; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 9, 17, 3, 7, 4, 5, 6, 8, 10, 15, 11, 12, 13, 14, 16, 18, 25, 19, 20, 21, 22, 23, 24, 26, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->distance), NULL, 0 }, // distance { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->points), CHILDREN(4), 2 }, // points { TYPE_ARRAY, true, (size_t)(&((ExplicitPoints_Type*)0)->positions), CHILDREN(6), 1 }, // points.positions { TYPE_STRUCT, false, 1 * sizeof(PointParams_Type), CHILDREN(7), 2 }, // points.positions[] { TYPE_VEC3, false, (size_t)(&((PointParams_Type*)0)->position), NULL, 0 }, // points.positions[].position { TYPE_BOOL, false, (size_t)(&((PointParams_Type*)0)->doDetectOverlaps), NULL, 0 }, // points.positions[].doDetectOverlaps { TYPE_ARRAY, true, (size_t)(&((ExplicitPoints_Type*)0)->velocities), CHILDREN(9), 1 }, // points.velocities { TYPE_VEC3, false, 1 * sizeof(physx::PxVec3), NULL, 0 }, // points.velocities[] { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->spheres), CHILDREN(10), 2 }, // spheres { TYPE_ARRAY, true, (size_t)(&((ExplicitSpheres_Type*)0)->positions), CHILDREN(12), 1 }, // spheres.positions { TYPE_STRUCT, false, 1 * sizeof(SphereParams_Type), CHILDREN(13), 3 }, // spheres.positions[] { TYPE_VEC3, false, (size_t)(&((SphereParams_Type*)0)->center), NULL, 0 }, // spheres.positions[].center { TYPE_F32, false, (size_t)(&((SphereParams_Type*)0)->radius), NULL, 0 }, // spheres.positions[].radius { TYPE_BOOL, false, (size_t)(&((SphereParams_Type*)0)->doDetectOverlaps), NULL, 0 }, // spheres.positions[].doDetectOverlaps { TYPE_ARRAY, true, (size_t)(&((ExplicitSpheres_Type*)0)->velocities), CHILDREN(16), 1 }, // spheres.velocities { TYPE_VEC3, false, 1 * sizeof(physx::PxVec3), NULL, 0 }, // spheres.velocities[] { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->ellipsoids), CHILDREN(17), 2 }, // ellipsoids { TYPE_ARRAY, true, (size_t)(&((ExplicitEllipsoids_Type*)0)->positions), CHILDREN(19), 1 }, // ellipsoids.positions { TYPE_STRUCT, false, 1 * sizeof(EllipsoidParams_Type), CHILDREN(20), 5 }, // ellipsoids.positions[] { TYPE_VEC3, false, (size_t)(&((EllipsoidParams_Type*)0)->center), NULL, 0 }, // ellipsoids.positions[].center { TYPE_F32, false, (size_t)(&((EllipsoidParams_Type*)0)->radius), NULL, 0 }, // ellipsoids.positions[].radius { TYPE_VEC3, false, (size_t)(&((EllipsoidParams_Type*)0)->normal), NULL, 0 }, // ellipsoids.positions[].normal { TYPE_F32, false, (size_t)(&((EllipsoidParams_Type*)0)->polarRadius), NULL, 0 }, // ellipsoids.positions[].polarRadius { TYPE_BOOL, false, (size_t)(&((EllipsoidParams_Type*)0)->doDetectOverlaps), NULL, 0 }, // ellipsoids.positions[].doDetectOverlaps { TYPE_ARRAY, true, (size_t)(&((ExplicitEllipsoids_Type*)0)->velocities), CHILDREN(25), 1 }, // ellipsoids.velocities { TYPE_VEC3, false, 1 * sizeof(physx::PxVec3), NULL, 0 }, // ellipsoids.velocities[] }; bool EmitterGeomExplicitParams_0p1::mBuiltFlag = false; NvParameterized::MutexType EmitterGeomExplicitParams_0p1::mBuiltFlagMutex; EmitterGeomExplicitParams_0p1::EmitterGeomExplicitParams_0p1(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &EmitterGeomExplicitParams_0p1FactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } EmitterGeomExplicitParams_0p1::~EmitterGeomExplicitParams_0p1() { freeStrings(); freeReferences(); freeDynamicArrays(); } void EmitterGeomExplicitParams_0p1::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~EmitterGeomExplicitParams_0p1(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* EmitterGeomExplicitParams_0p1::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* EmitterGeomExplicitParams_0p1::getParameterDefinitionTree(void) const { EmitterGeomExplicitParams_0p1* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType EmitterGeomExplicitParams_0p1::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType EmitterGeomExplicitParams_0p1::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void EmitterGeomExplicitParams_0p1::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void EmitterGeomExplicitParams_0p1::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void EmitterGeomExplicitParams_0p1::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="distance" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("distance", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); HintTable[2].init("shortDescription", "Average distance between particles", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="points" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("points", TYPE_STRUCT, "ExplicitPoints", true); } // Initialize DefinitionImpl node: nodeIndex=3, longName="points.positions" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("positions", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of point positions", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=4, longName="points.positions[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("positions", TYPE_STRUCT, "PointParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of point positions", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="points.positions[].position" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("position", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "Initial position", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=6, longName="points.positions[].doDetectOverlaps" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("doDetectOverlaps", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", "false", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", "false", true); HintTable[1].init("shortDescription", "Avoid overlaps with other shapes?", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="points.velocities" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("velocities", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=8, longName="points.velocities[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("velocities", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="spheres" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("spheres", TYPE_STRUCT, "ExplicitSpheres", true); } // Initialize DefinitionImpl node: nodeIndex=10, longName="spheres.positions" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("positions", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of sphere positions", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=11, longName="spheres.positions[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("positions", TYPE_STRUCT, "SphereParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of sphere positions", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=12, longName="spheres.positions[].center" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("center", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "Sphere centers", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=13, longName="spheres.positions[].radius" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("radius", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); HintTable[2].init("shortDescription", "Sphere radiuses", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=14, longName="spheres.positions[].doDetectOverlaps" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; ParamDef->init("doDetectOverlaps", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", "false", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", "false", true); HintTable[1].init("shortDescription", "Avoid overlaps with other shapes?", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=15, longName="spheres.velocities" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; ParamDef->init("velocities", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities for particles in sphere", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=16, longName="spheres.velocities[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; ParamDef->init("velocities", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities for particles in sphere", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=17, longName="ellipsoids" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; ParamDef->init("ellipsoids", TYPE_STRUCT, "ExplicitEllipsoids", true); } // Initialize DefinitionImpl node: nodeIndex=18, longName="ellipsoids.positions" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; ParamDef->init("positions", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of ellipsoid positions", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=19, longName="ellipsoids.positions[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; ParamDef->init("positions", TYPE_STRUCT, "EllipsoidParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of ellipsoid positions", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=20, longName="ellipsoids.positions[].center" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; ParamDef->init("center", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "Sphere centers", true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=21, longName="ellipsoids.positions[].radius" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; ParamDef->init("radius", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); HintTable[2].init("shortDescription", "Sphere radiuses", true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=22, longName="ellipsoids.positions[].normal" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; ParamDef->init("normal", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Normal to equatorial planes", true); ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=23, longName="ellipsoids.positions[].polarRadius" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; ParamDef->init("polarRadius", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", double(0.0f), true); HintTable[2].init("shortDescription", "Polar radius", true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=24, longName="ellipsoids.positions[].doDetectOverlaps" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; ParamDef->init("doDetectOverlaps", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", "false", true); ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", "false", true); HintTable[1].init("shortDescription", "Avoid overlaps with other shapes?", true); ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=25, longName="ellipsoids.velocities" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; ParamDef->init("velocities", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities for particles in ellipsoid", true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=26, longName="ellipsoids.velocities[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26]; ParamDef->init("velocities", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "List of initial velocities for particles in ellipsoid", true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[4]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(9); Children[3] = PDEF_PTR(17); ParamDefTable[0].setChildren(Children, 4); } // SetChildren for: nodeIndex=2, longName="points" { static Definition* Children[2]; Children[0] = PDEF_PTR(3); Children[1] = PDEF_PTR(7); ParamDefTable[2].setChildren(Children, 2); } // SetChildren for: nodeIndex=3, longName="points.positions" { static Definition* Children[1]; Children[0] = PDEF_PTR(4); ParamDefTable[3].setChildren(Children, 1); } // SetChildren for: nodeIndex=4, longName="points.positions[]" { static Definition* Children[2]; Children[0] = PDEF_PTR(5); Children[1] = PDEF_PTR(6); ParamDefTable[4].setChildren(Children, 2); } // SetChildren for: nodeIndex=7, longName="points.velocities" { static Definition* Children[1]; Children[0] = PDEF_PTR(8); ParamDefTable[7].setChildren(Children, 1); } // SetChildren for: nodeIndex=9, longName="spheres" { static Definition* Children[2]; Children[0] = PDEF_PTR(10); Children[1] = PDEF_PTR(15); ParamDefTable[9].setChildren(Children, 2); } // SetChildren for: nodeIndex=10, longName="spheres.positions" { static Definition* Children[1]; Children[0] = PDEF_PTR(11); ParamDefTable[10].setChildren(Children, 1); } // SetChildren for: nodeIndex=11, longName="spheres.positions[]" { static Definition* Children[3]; Children[0] = PDEF_PTR(12); Children[1] = PDEF_PTR(13); Children[2] = PDEF_PTR(14); ParamDefTable[11].setChildren(Children, 3); } // SetChildren for: nodeIndex=15, longName="spheres.velocities" { static Definition* Children[1]; Children[0] = PDEF_PTR(16); ParamDefTable[15].setChildren(Children, 1); } // SetChildren for: nodeIndex=17, longName="ellipsoids" { static Definition* Children[2]; Children[0] = PDEF_PTR(18); Children[1] = PDEF_PTR(25); ParamDefTable[17].setChildren(Children, 2); } // SetChildren for: nodeIndex=18, longName="ellipsoids.positions" { static Definition* Children[1]; Children[0] = PDEF_PTR(19); ParamDefTable[18].setChildren(Children, 1); } // SetChildren for: nodeIndex=19, longName="ellipsoids.positions[]" { static Definition* Children[5]; Children[0] = PDEF_PTR(20); Children[1] = PDEF_PTR(21); Children[2] = PDEF_PTR(22); Children[3] = PDEF_PTR(23); Children[4] = PDEF_PTR(24); ParamDefTable[19].setChildren(Children, 5); } // SetChildren for: nodeIndex=25, longName="ellipsoids.velocities" { static Definition* Children[1]; Children[0] = PDEF_PTR(26); ParamDefTable[25].setChildren(Children, 1); } mBuiltFlag = true; } void EmitterGeomExplicitParams_0p1::initStrings(void) { } void EmitterGeomExplicitParams_0p1::initDynamicArrays(void) { points.positions.buf = NULL; points.positions.isAllocated = true; points.positions.elementSize = sizeof(PointParams_Type); points.positions.arraySizes[0] = 0; points.velocities.buf = NULL; points.velocities.isAllocated = true; points.velocities.elementSize = sizeof(physx::PxVec3); points.velocities.arraySizes[0] = 0; spheres.positions.buf = NULL; spheres.positions.isAllocated = true; spheres.positions.elementSize = sizeof(SphereParams_Type); spheres.positions.arraySizes[0] = 0; spheres.velocities.buf = NULL; spheres.velocities.isAllocated = true; spheres.velocities.elementSize = sizeof(physx::PxVec3); spheres.velocities.arraySizes[0] = 0; ellipsoids.positions.buf = NULL; ellipsoids.positions.isAllocated = true; ellipsoids.positions.elementSize = sizeof(EllipsoidParams_Type); ellipsoids.positions.arraySizes[0] = 0; ellipsoids.velocities.buf = NULL; ellipsoids.velocities.isAllocated = true; ellipsoids.velocities.elementSize = sizeof(physx::PxVec3); ellipsoids.velocities.arraySizes[0] = 0; } void EmitterGeomExplicitParams_0p1::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); initDynamicArrays(); initStrings(); initReferences(); } void EmitterGeomExplicitParams_0p1::initReferences(void) { } void EmitterGeomExplicitParams_0p1::freeDynamicArrays(void) { if (points.positions.isAllocated && points.positions.buf) { mParameterizedTraits->free(points.positions.buf); } if (points.velocities.isAllocated && points.velocities.buf) { mParameterizedTraits->free(points.velocities.buf); } if (spheres.positions.isAllocated && spheres.positions.buf) { mParameterizedTraits->free(spheres.positions.buf); } if (spheres.velocities.isAllocated && spheres.velocities.buf) { mParameterizedTraits->free(spheres.velocities.buf); } if (ellipsoids.positions.isAllocated && ellipsoids.positions.buf) { mParameterizedTraits->free(ellipsoids.positions.buf); } if (ellipsoids.velocities.isAllocated && ellipsoids.velocities.buf) { mParameterizedTraits->free(ellipsoids.velocities.buf); } } void EmitterGeomExplicitParams_0p1::freeStrings(void) { } void EmitterGeomExplicitParams_0p1::freeReferences(void) { } } // namespace parameterized } // namespace nvidia