// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "DestructiblePreviewParam_0p0.h" #include #include using namespace NvParameterized; namespace nvidia { namespace parameterized { using namespace DestructiblePreviewParam_0p0NS; const char* const DestructiblePreviewParam_0p0Factory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 10; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, 7, 9, 6, 8, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 7 }, { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->chunkDepth), NULL, 0 }, // chunkDepth { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->explodeAmount), NULL, 0 }, // explodeAmount { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->renderUnexplodedChunksStatically), NULL, 0 }, // renderUnexplodedChunksStatically { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->overrideSkinnedMaterialNames), CHILDREN(7), 1 }, // overrideSkinnedMaterialNames { TYPE_STRING, false, 1 * sizeof(NvParameterized::DummyStringStruct), NULL, 0 }, // overrideSkinnedMaterialNames[] { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->overrideStaticMaterialNames), CHILDREN(8), 1 }, // overrideStaticMaterialNames { TYPE_STRING, false, 1 * sizeof(NvParameterized::DummyStringStruct), NULL, 0 }, // overrideStaticMaterialNames[] { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData }; bool DestructiblePreviewParam_0p0::mBuiltFlag = false; NvParameterized::MutexType DestructiblePreviewParam_0p0::mBuiltFlagMutex; DestructiblePreviewParam_0p0::DestructiblePreviewParam_0p0(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &DestructiblePreviewParam_0p0FactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } DestructiblePreviewParam_0p0::~DestructiblePreviewParam_0p0() { freeStrings(); freeReferences(); freeDynamicArrays(); } void DestructiblePreviewParam_0p0::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~DestructiblePreviewParam_0p0(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* DestructiblePreviewParam_0p0::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* DestructiblePreviewParam_0p0::getParameterDefinitionTree(void) const { DestructiblePreviewParam_0p0* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType DestructiblePreviewParam_0p0::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType DestructiblePreviewParam_0p0::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void DestructiblePreviewParam_0p0::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ /* [0] - overrideSkinnedMaterialNames (not an array of structs) */ /* [0] - overrideStaticMaterialNames (not an array of structs) */ void DestructiblePreviewParam_0p0::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void DestructiblePreviewParam_0p0::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("globalPose", TYPE_MAT44, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "The pose for the destructible preview, including scaling.\n", true); HintTable[1].init("shortDescription", "The pose for the destructible preview", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="chunkDepth" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("chunkDepth", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Which chunk depth to render.\n", true); HintTable[1].init("shortDescription", "Which chunk depth to render.", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="explodeAmount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("explodeAmount", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "How far apart to 'explode' the chunks rendered. The value is relative to the chunk's initial offset from the origin.\n", true); HintTable[1].init("shortDescription", "How far apart to 'explode' the chunks rendered.", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="renderUnexplodedChunksStatically" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("renderUnexplodedChunksStatically", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "If true, unexploded chunks (see explodeAmount) will be renderered statically (without skinning).\nDefault value = false.\n", true); HintTable[1].init("shortDescription", "Whether or not to render unexploded chunks statically (without skinning)", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="overrideSkinnedMaterialNames" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("overrideSkinnedMaterialNames", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Per-actor material names, to override those in the asset, for skinned rendering.", true); HintTable[1].init("shortDescription", "Per-actor material names, to override those in the asset, for skinned rendering", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); static const uint8_t dynHandleIndices[1] = { 0, }; ParamDef->setDynamicHandleIndicesMap(dynHandleIndices, 1); } // Initialize DefinitionImpl node: nodeIndex=6, longName="overrideSkinnedMaterialNames[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("overrideSkinnedMaterialNames", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Per-actor material names, to override those in the asset, for skinned rendering.", true); HintTable[1].init("shortDescription", "Per-actor material names, to override those in the asset, for skinned rendering", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="overrideStaticMaterialNames" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("overrideStaticMaterialNames", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Per-actor material names, to override those in the asset, for static rendering.", true); HintTable[1].init("shortDescription", "Per-actor material names, to override those in the asset, for static rendering", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); static const uint8_t dynHandleIndices[1] = { 0, }; ParamDef->setDynamicHandleIndicesMap(dynHandleIndices, 1); } // Initialize DefinitionImpl node: nodeIndex=8, longName="overrideStaticMaterialNames[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("overrideStaticMaterialNames", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Per-actor material names, to override those in the asset, for static rendering.", true); HintTable[1].init("shortDescription", "Per-actor material names, to override those in the asset, for static rendering", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="userData" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("userData", TYPE_U64, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("editorDisplay", "false", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("editorDisplay", "false", true); HintTable[1].init("shortDescription", "Optional user data pointer associated with the destructible preview", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[7]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(3); Children[3] = PDEF_PTR(4); Children[4] = PDEF_PTR(5); Children[5] = PDEF_PTR(7); Children[6] = PDEF_PTR(9); ParamDefTable[0].setChildren(Children, 7); } // SetChildren for: nodeIndex=5, longName="overrideSkinnedMaterialNames" { static Definition* Children[1]; Children[0] = PDEF_PTR(6); ParamDefTable[5].setChildren(Children, 1); } // SetChildren for: nodeIndex=7, longName="overrideStaticMaterialNames" { static Definition* Children[1]; Children[0] = PDEF_PTR(8); ParamDefTable[7].setChildren(Children, 1); } mBuiltFlag = true; } void DestructiblePreviewParam_0p0::initStrings(void) { } void DestructiblePreviewParam_0p0::initDynamicArrays(void) { overrideSkinnedMaterialNames.buf = NULL; overrideSkinnedMaterialNames.isAllocated = true; overrideSkinnedMaterialNames.elementSize = sizeof(NvParameterized::DummyStringStruct); overrideSkinnedMaterialNames.arraySizes[0] = 0; overrideStaticMaterialNames.buf = NULL; overrideStaticMaterialNames.isAllocated = true; overrideStaticMaterialNames.elementSize = sizeof(NvParameterized::DummyStringStruct); overrideStaticMaterialNames.arraySizes[0] = 0; } void DestructiblePreviewParam_0p0::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); globalPose = physx::PxMat44(init(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)); chunkDepth = uint32_t(0); explodeAmount = float(0); renderUnexplodedChunksStatically = bool(false); userData = uint64_t(0); initDynamicArrays(); initStrings(); initReferences(); } void DestructiblePreviewParam_0p0::initReferences(void) { } void DestructiblePreviewParam_0p0::freeDynamicArrays(void) { if (overrideSkinnedMaterialNames.isAllocated && overrideSkinnedMaterialNames.buf) { mParameterizedTraits->free(overrideSkinnedMaterialNames.buf); } if (overrideStaticMaterialNames.isAllocated && overrideStaticMaterialNames.buf) { mParameterizedTraits->free(overrideStaticMaterialNames.buf); } } void DestructiblePreviewParam_0p0::freeStrings(void) { for (int i = 0; i < overrideSkinnedMaterialNames.arraySizes[0]; ++i) { if (overrideSkinnedMaterialNames.buf[i].isAllocated && overrideSkinnedMaterialNames.buf[i].buf) { mParameterizedTraits->strfree((char*)overrideSkinnedMaterialNames.buf[i].buf); } } for (int i = 0; i < overrideStaticMaterialNames.arraySizes[0]; ++i) { if (overrideStaticMaterialNames.buf[i].isAllocated && overrideStaticMaterialNames.buf[i].buf) { mParameterizedTraits->strfree((char*)overrideStaticMaterialNames.buf[i].buf); } } } void DestructiblePreviewParam_0p0::freeReferences(void) { } } // namespace parameterized } // namespace nvidia