// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef MODULE_CONVERSIONCACHEDOVERLAPS_0P0_0P1H_H #define MODULE_CONVERSIONCACHEDOVERLAPS_0P0_0P1H_H #include "NvParamConversionTemplate.h" #include "CachedOverlaps_0p0.h" #include "CachedOverlaps_0p1.h" #include "ApexSharedUtils.h" namespace nvidia { namespace apex { namespace legacy { typedef NvParameterized::ParamConversionTemplate ConversionCachedOverlaps_0p0_0p1Parent; class ConversionCachedOverlaps_0p0_0p1: public ConversionCachedOverlaps_0p0_0p1Parent { public: static NvParameterized::Conversion* Create(NvParameterized::Traits* t) { void* buf = t->alloc(sizeof(ConversionCachedOverlaps_0p0_0p1)); return buf ? PX_PLACEMENT_NEW(buf, ConversionCachedOverlaps_0p0_0p1)(t) : 0; } protected: ConversionCachedOverlaps_0p0_0p1(NvParameterized::Traits* t) : ConversionCachedOverlaps_0p0_0p1Parent(t) {} const NvParameterized::PrefVer* getPreferredVersions() const { static NvParameterized::PrefVer prefVers[] = { //TODO: // Add your preferred versions for included references here. // Entry format is // { (const char*)longName, (uint32_t)preferredVersion } { 0, 0 } // Terminator (do not remove!) }; return prefVers; } bool convert() { //TODO: // Write custom conversion code here using mNewData and mLegacyData members. // // Note that // - mNewData has already been initialized with default values // - same-named/same-typed members have already been copied // from mLegacyData to mNewData // - included references were moved to mNewData // (and updated to preferred versions according to getPreferredVersions) // // For more info see the versioning wiki. parameterized::CachedOverlaps_0p0NS::IntPair_Type* pairs = mLegacyData->overlaps.buf; uint32_t numPairs = (uint32_t)mLegacyData->overlaps.arraySizes[0]; NvParameterized::Handle overlapsHandle(*mNewData, "overlaps"); mNewData->resizeArray(overlapsHandle, 2*(int32_t)numPairs); for (uint32_t i = 0; i < numPairs; ++i) { mNewData->overlaps.buf[2*i].i0 = pairs[i].i0; mNewData->overlaps.buf[2*i].i1 = pairs[i].i1; mNewData->overlaps.buf[2*i+1].i0 = pairs[i].i1; mNewData->overlaps.buf[2*i+1].i1 = pairs[i].i0; } qsort(mNewData->overlaps.buf, 2*numPairs, sizeof(IntPair), IntPair::compare); return true; } }; } } } //nvidia::apex::legacy #endif