// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "DestructibleActorChunks.h" #include #include using namespace NvParameterized; namespace nvidia { namespace destructible { using namespace DestructibleActorChunksNS; const char* const DestructibleActorChunksFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 14; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 1 }, { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->data), CHILDREN(1), 1 }, // data { TYPE_STRUCT, false, 1 * sizeof(Chunk_Type), CHILDREN(2), 11 }, // data[] { TYPE_U8, false, (size_t)(&((Chunk_Type*)0)->state), NULL, 0 }, // data[].state { TYPE_U8, false, (size_t)(&((Chunk_Type*)0)->flags), NULL, 0 }, // data[].flags { TYPE_U32, false, (size_t)(&((Chunk_Type*)0)->islandID), NULL, 0 }, // data[].islandID { TYPE_F32, false, (size_t)(&((Chunk_Type*)0)->damage), NULL, 0 }, // data[].damage { TYPE_VEC4, false, (size_t)(&((Chunk_Type*)0)->localSphere), NULL, 0 }, // data[].localSphere { TYPE_VEC3, false, (size_t)(&((Chunk_Type*)0)->localOffset), NULL, 0 }, // data[].localOffset { TYPE_I32, false, (size_t)(&((Chunk_Type*)0)->visibleAncestorIndex), NULL, 0 }, // data[].visibleAncestorIndex { TYPE_U32, false, (size_t)(&((Chunk_Type*)0)->shapesCount), NULL, 0 }, // data[].shapesCount { TYPE_TRANSFORM, false, (size_t)(&((Chunk_Type*)0)->globalPose), NULL, 0 }, // data[].globalPose { TYPE_VEC3, false, (size_t)(&((Chunk_Type*)0)->linearVelocity), NULL, 0 }, // data[].linearVelocity { TYPE_VEC3, false, (size_t)(&((Chunk_Type*)0)->angularVelocity), NULL, 0 }, // data[].angularVelocity }; bool DestructibleActorChunks::mBuiltFlag = false; NvParameterized::MutexType DestructibleActorChunks::mBuiltFlagMutex; DestructibleActorChunks::DestructibleActorChunks(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &DestructibleActorChunksFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } DestructibleActorChunks::~DestructibleActorChunks() { freeStrings(); freeReferences(); freeDynamicArrays(); } void DestructibleActorChunks::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~DestructibleActorChunks(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* DestructibleActorChunks::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* DestructibleActorChunks::getParameterDefinitionTree(void) const { DestructibleActorChunks* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType DestructibleActorChunks::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType DestructibleActorChunks::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void DestructibleActorChunks::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void DestructibleActorChunks::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void DestructibleActorChunks::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="data" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("data", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("INCLUDED", uint64_t(1), true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("INCLUDED", uint64_t(1), true); HintTable[1].init("longDescription", "The actor's chunk data.", true); HintTable[2].init("shortDescription", "The actor's chunk data", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=2, longName="data[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("data", TYPE_STRUCT, "Chunk", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("INCLUDED", uint64_t(1), true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("INCLUDED", uint64_t(1), true); HintTable[1].init("longDescription", "The actor's chunk data.", true); HintTable[2].init("shortDescription", "The actor's chunk data", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="data[].state" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("state", TYPE_U8, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Bit flags indicating the state of the chunk.", true); HintTable[1].init("shortDescription", "Bit flags indicating the state of the chunk", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="data[].flags" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("flags", TYPE_U8, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Overall chunk flags.", true); HintTable[1].init("shortDescription", "Overall chunk flags", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="data[].islandID" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("islandID", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Island ID (if any) to which the chunk is attached.", true); HintTable[1].init("shortDescription", "Island ID (if any) to which the chunk is attached", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=6, longName="data[].damage" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("damage", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "How damaged the chunk is.", true); HintTable[1].init("shortDescription", "How damaged the chunk is", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="data[].localSphere" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("localSphere", TYPE_VEC4, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "A local bounding sphere for the chunk.", true); HintTable[1].init("shortDescription", "A local bounding sphere for the chunk", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=8, longName="data[].localOffset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("localOffset", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "A local bounding sphere for the chunk.", true); HintTable[1].init("shortDescription", "A local bounding sphere for the chunk", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="data[].visibleAncestorIndex" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("visibleAncestorIndex", TYPE_I32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Index (in structure) of this chunks' visible ancestor, if any. If none exists, it's InvalidChunkIndex.", true); HintTable[1].init("shortDescription", "Index (in structure) of this chunks' visible ancestor, if any", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=10, longName="data[].shapesCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("shapesCount", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Number of shapes for this chunk.", true); HintTable[1].init("shortDescription", "Number of shapes for this chunk", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=11, longName="data[].globalPose" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("globalPose", TYPE_TRANSFORM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Chunk global transform.", true); HintTable[1].init("shortDescription", "Chunk global transform", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=12, longName="data[].linearVelocity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("linearVelocity", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Chunk linear velocity.", true); HintTable[1].init("shortDescription", "Chunk linear velocity", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=13, longName="data[].angularVelocity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("angularVelocity", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Chunk angular velocity.", true); HintTable[1].init("shortDescription", "Chunk angular velocity", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[1]; Children[0] = PDEF_PTR(1); ParamDefTable[0].setChildren(Children, 1); } // SetChildren for: nodeIndex=1, longName="data" { static Definition* Children[1]; Children[0] = PDEF_PTR(2); ParamDefTable[1].setChildren(Children, 1); } // SetChildren for: nodeIndex=2, longName="data[]" { static Definition* Children[11]; Children[0] = PDEF_PTR(3); Children[1] = PDEF_PTR(4); Children[2] = PDEF_PTR(5); Children[3] = PDEF_PTR(6); Children[4] = PDEF_PTR(7); Children[5] = PDEF_PTR(8); Children[6] = PDEF_PTR(9); Children[7] = PDEF_PTR(10); Children[8] = PDEF_PTR(11); Children[9] = PDEF_PTR(12); Children[10] = PDEF_PTR(13); ParamDefTable[2].setChildren(Children, 11); } mBuiltFlag = true; } void DestructibleActorChunks::initStrings(void) { } void DestructibleActorChunks::initDynamicArrays(void) { data.buf = NULL; data.isAllocated = true; data.elementSize = sizeof(Chunk_Type); data.arraySizes[0] = 0; } void DestructibleActorChunks::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); initDynamicArrays(); initStrings(); initReferences(); } void DestructibleActorChunks::initReferences(void) { } void DestructibleActorChunks::freeDynamicArrays(void) { if (data.isAllocated && data.buf) { mParameterizedTraits->free(data.buf); } } void DestructibleActorChunks::freeStrings(void) { } void DestructibleActorChunks::freeReferences(void) { } } // namespace destructible } // namespace nvidia