// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "ClothingGraphicalLodParameters.h" #include #include using namespace NvParameterized; namespace nvidia { namespace clothing { using namespace ClothingGraphicalLodParametersNS; const char* const ClothingGraphicalLodParametersFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 41; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 3, 4, 5, 6, 7, 9, 17, 26, 27, 28, 34, 35, 2, 8, 10, 11, 12, 13, 14, 15, 16, 18, 19, 20, 21, 22, 23, 24, 25, 29, 30, 31, 32, 33, 36, 37, 38, 39, 40, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 13 }, { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->platforms), CHILDREN(13), 1 }, // platforms { TYPE_STRING, false, 1 * sizeof(NvParameterized::DummyStringStruct), NULL, 0 }, // platforms[] { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->lod), NULL, 0 }, // lod { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->physicalMeshId), NULL, 0 }, // physicalMeshId { TYPE_REF, false, (size_t)(&((ParametersStruct*)0)->renderMeshAsset), NULL, 0 }, // renderMeshAsset { TYPE_POINTER, false, (size_t)(&((ParametersStruct*)0)->renderMeshAssetPointer), NULL, 0 }, // renderMeshAssetPointer { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->immediateClothMap), CHILDREN(14), 1 }, // immediateClothMap { TYPE_U32, false, 1 * sizeof(uint32_t), NULL, 0 }, // immediateClothMap[] { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->skinClothMapB), CHILDREN(15), 1 }, // skinClothMapB { TYPE_STRUCT, false, 1 * sizeof(SkinClothMapB_Type), CHILDREN(16), 6 }, // skinClothMapB[] { TYPE_VEC3, false, (size_t)(&((SkinClothMapB_Type*)0)->vtxTetraBary), NULL, 0 }, // skinClothMapB[].vtxTetraBary { TYPE_U32, false, (size_t)(&((SkinClothMapB_Type*)0)->vertexIndexPlusOffset), NULL, 0 }, // skinClothMapB[].vertexIndexPlusOffset { TYPE_VEC3, false, (size_t)(&((SkinClothMapB_Type*)0)->nrmTetraBary), NULL, 0 }, // skinClothMapB[].nrmTetraBary { TYPE_U32, false, (size_t)(&((SkinClothMapB_Type*)0)->faceIndex0), NULL, 0 }, // skinClothMapB[].faceIndex0 { TYPE_U32, false, (size_t)(&((SkinClothMapB_Type*)0)->tetraIndex), NULL, 0 }, // skinClothMapB[].tetraIndex { TYPE_U32, false, (size_t)(&((SkinClothMapB_Type*)0)->submeshIndex), NULL, 0 }, // skinClothMapB[].submeshIndex { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->skinClothMap), CHILDREN(22), 1 }, // skinClothMap { TYPE_STRUCT, false, 1 * sizeof(SkinClothMapD_Type), CHILDREN(23), 7 }, // skinClothMap[] { TYPE_VEC3, false, (size_t)(&((SkinClothMapD_Type*)0)->vertexBary), NULL, 0 }, // skinClothMap[].vertexBary { TYPE_U32, false, (size_t)(&((SkinClothMapD_Type*)0)->vertexIndex0), NULL, 0 }, // skinClothMap[].vertexIndex0 { TYPE_VEC3, false, (size_t)(&((SkinClothMapD_Type*)0)->normalBary), NULL, 0 }, // skinClothMap[].normalBary { TYPE_U32, false, (size_t)(&((SkinClothMapD_Type*)0)->vertexIndex1), NULL, 0 }, // skinClothMap[].vertexIndex1 { TYPE_VEC3, false, (size_t)(&((SkinClothMapD_Type*)0)->tangentBary), NULL, 0 }, // skinClothMap[].tangentBary { TYPE_U32, false, (size_t)(&((SkinClothMapD_Type*)0)->vertexIndex2), NULL, 0 }, // skinClothMap[].vertexIndex2 { TYPE_U32, false, (size_t)(&((SkinClothMapD_Type*)0)->vertexIndexPlusOffset), NULL, 0 }, // skinClothMap[].vertexIndexPlusOffset { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->skinClothMapThickness), NULL, 0 }, // skinClothMapThickness { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->skinClothMapOffset), NULL, 0 }, // skinClothMapOffset { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->tetraMap), CHILDREN(30), 1 }, // tetraMap { TYPE_STRUCT, false, 1 * sizeof(TetraLink_Type), CHILDREN(31), 4 }, // tetraMap[] { TYPE_VEC3, false, (size_t)(&((TetraLink_Type*)0)->vertexBary), NULL, 0 }, // tetraMap[].vertexBary { TYPE_U32, false, (size_t)(&((TetraLink_Type*)0)->tetraIndex0), NULL, 0 }, // tetraMap[].tetraIndex0 { TYPE_VEC3, false, (size_t)(&((TetraLink_Type*)0)->normalBary), NULL, 0 }, // tetraMap[].normalBary { TYPE_U32, false, (size_t)(&((TetraLink_Type*)0)->_dummyForAlignment), NULL, 0 }, // tetraMap[]._dummyForAlignment { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->renderMeshAssetSorting), NULL, 0 }, // renderMeshAssetSorting { TYPE_ARRAY, true, (size_t)(&((ParametersStruct*)0)->physicsMeshPartitioning), CHILDREN(35), 1 }, // physicsMeshPartitioning { TYPE_STRUCT, false, 1 * sizeof(PhysicsMeshPartitioning_Type), CHILDREN(36), 4 }, // physicsMeshPartitioning[] { TYPE_U32, false, (size_t)(&((PhysicsMeshPartitioning_Type*)0)->graphicalSubmesh), NULL, 0 }, // physicsMeshPartitioning[].graphicalSubmesh { TYPE_U32, false, (size_t)(&((PhysicsMeshPartitioning_Type*)0)->numSimulatedVertices), NULL, 0 }, // physicsMeshPartitioning[].numSimulatedVertices { TYPE_U32, false, (size_t)(&((PhysicsMeshPartitioning_Type*)0)->numSimulatedVerticesAdditional), NULL, 0 }, // physicsMeshPartitioning[].numSimulatedVerticesAdditional { TYPE_U32, false, (size_t)(&((PhysicsMeshPartitioning_Type*)0)->numSimulatedIndices), NULL, 0 }, // physicsMeshPartitioning[].numSimulatedIndices }; bool ClothingGraphicalLodParameters::mBuiltFlag = false; NvParameterized::MutexType ClothingGraphicalLodParameters::mBuiltFlagMutex; ClothingGraphicalLodParameters::ClothingGraphicalLodParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &ClothingGraphicalLodParametersFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } ClothingGraphicalLodParameters::~ClothingGraphicalLodParameters() { freeStrings(); freeReferences(); freeDynamicArrays(); } void ClothingGraphicalLodParameters::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~ClothingGraphicalLodParameters(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* ClothingGraphicalLodParameters::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* ClothingGraphicalLodParameters::getParameterDefinitionTree(void) const { ClothingGraphicalLodParameters* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType ClothingGraphicalLodParameters::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType ClothingGraphicalLodParameters::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void ClothingGraphicalLodParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ /* [0] - platforms (not an array of structs) */ void ClothingGraphicalLodParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void ClothingGraphicalLodParameters::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="platforms" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("platforms", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "The assets can be prepared for different platforms. This string specifies for which\nplatforms this LOD is kept in the asset.\n", true); HintTable[1].init("shortDescription", "Platforms on this lod is used.", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); static const uint8_t dynHandleIndices[1] = { 0, }; ParamDef->setDynamicHandleIndicesMap(dynHandleIndices, 1); } // Initialize DefinitionImpl node: nodeIndex=2, longName="platforms[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("platforms", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "The assets can be prepared for different platforms. This string specifies for which\nplatforms this LOD is kept in the asset.\n", true); HintTable[1].init("shortDescription", "Platforms on this lod is used.", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="lod" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("lod", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Even for a small number of LoDs, the LoD value does not have to be continuous. An Asset\ncan have 3 LoDs at leve 0, 3 and 6.\n", true); HintTable[1].init("shortDescription", "The actual LoD value", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="physicalMeshId" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("physicalMeshId", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "This indexes a physical mesh from the physicalMesh Array in the ClothingAsset. Different\ngraphical LoDs can share a physical mesh.\n", true); HintTable[1].init("shortDescription", "Index of the physical mesh used for this graphical mesh.", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="renderMeshAsset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("renderMeshAsset", TYPE_REF, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("INCLUDED", uint64_t(1), true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("INCLUDED", uint64_t(1), true); HintTable[1].init("longDescription", "Each LoD must have a unique render mesh asset.\n", true); HintTable[2].init("shortDescription", "The render mesh asset used for this LoD level", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const RefVariantVals[] = { "RenderMeshAssetParameters" }; ParamDefTable[5].setRefVariantVals((const char**)RefVariantVals, 1); } // Initialize DefinitionImpl node: nodeIndex=6, longName="renderMeshAssetPointer" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("renderMeshAssetPointer", TYPE_POINTER, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); HintTable[1].init("TYPE", "NiApexRenderMeshAsset", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); HintTable[1].init("TYPE", "NiApexRenderMeshAsset", true); HintTable[2].init("shortDescription", "Render mesh asset pointer", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="immediateClothMap" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("immediateClothMap", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "If some vertices can not be mapped properly, they will use the skinClothMapB to tie to the physical mesh.\n", true); HintTable[2].init("shortDescription", "Directly map some of the physically simulated vertices on the graphical mesh", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=8, longName="immediateClothMap[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("immediateClothMap", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "If some vertices can not be mapped properly, they will use the skinClothMapB to tie to the physical mesh.\n", true); HintTable[2].init("shortDescription", "Directly map some of the physically simulated vertices on the graphical mesh", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="skinClothMapB" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("skinClothMapB", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "Usually maps only a subset of all vertices to the physical mesh. The others can be done through the immediateClothMap.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated triangle through barycentric coordinates and implicit tetrahedrons.", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=10, longName="skinClothMapB[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("skinClothMapB", TYPE_STRUCT, "SkinClothMapB", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "Usually maps only a subset of all vertices to the physical mesh. The others can be done through the immediateClothMap.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated triangle through barycentric coordinates and implicit tetrahedrons.", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=11, longName="skinClothMapB[].vtxTetraBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("vtxTetraBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate into the implicit tetrahedron.", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=12, longName="skinClothMapB[].vertexIndexPlusOffset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("vertexIndexPlusOffset", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The vertex index in the graphical mesh (the target index).", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=13, longName="skinClothMapB[].nrmTetraBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("nrmTetraBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate of (vertex+normal). When vertex is subtracted this will result in the normal again.", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=14, longName="skinClothMapB[].faceIndex0" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; ParamDef->init("faceIndex0", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "First index of the 3 consecutive indices making the physical triangle.", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=15, longName="skinClothMapB[].tetraIndex" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; ParamDef->init("tetraIndex", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Selects which of the 6 implicit tetrahedrons is used for the mapping.", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=16, longName="skinClothMapB[].submeshIndex" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; ParamDef->init("submeshIndex", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); HintTable[1].init("longDescription", "This is only needed during the authoring stage and thus does not need to be serialized.", true); HintTable[2].init("shortDescription", "Index into which Physical Submesh/LoD this element of the mapping belongs to.", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=17, longName="skinClothMap" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; ParamDef->init("skinClothMap", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "Usually maps only a subset of all vertices to the physical mesh. The others can be done through the immediateClothMap.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated triangle through barycentric coordinates.", true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=18, longName="skinClothMap[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; ParamDef->init("skinClothMap", TYPE_STRUCT, "SkinClothMapD", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "Usually maps only a subset of all vertices to the physical mesh. The others can be done through the immediateClothMap.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated triangle through barycentric coordinates.", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=19, longName="skinClothMap[].vertexBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; ParamDef->init("vertexBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate into the triangle.", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=20, longName="skinClothMap[].vertexIndex0" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; ParamDef->init("vertexIndex0", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Vertex index of the physics triangle.", true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=21, longName="skinClothMap[].normalBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; ParamDef->init("normalBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate of (vertex+normal). When vertex is subtracted this will result in the normal again.", true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=22, longName="skinClothMap[].vertexIndex1" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; ParamDef->init("vertexIndex1", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Vertex index of the physics triangle.", true); ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=23, longName="skinClothMap[].tangentBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; ParamDef->init("tangentBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate of (position+tangent). When position is subtracted this will result in the tangent again.", true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=24, longName="skinClothMap[].vertexIndex2" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; ParamDef->init("vertexIndex2", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Vertex index of the physics triangle.", true); ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=25, longName="skinClothMap[].vertexIndexPlusOffset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; ParamDef->init("vertexIndexPlusOffset", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The vertex index in the graphical mesh (the target index).", true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=26, longName="skinClothMapThickness" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26]; ParamDef->init("skinClothMapThickness", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("READONLY", uint64_t(1), true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("READONLY", uint64_t(1), true); HintTable[1].init("longDescription", "The physical mesh is expanded to both directions with this thickness, resulting in the doubled thickness.\nOnly used for Mesh-Mesh Skinning.\n", true); HintTable[2].init("shortDescription", "Thickness of the mesh implicitly defined around the flat physical (triangle) mesh.", true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=27, longName="skinClothMapOffset" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[27]; ParamDef->init("skinClothMapOffset", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("READONLY", uint64_t(1), true); ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("READONLY", uint64_t(1), true); HintTable[1].init("longDescription", "The length of the normals when added to the vertex to generate the barycentric coordinates.\n", true); HintTable[2].init("shortDescription", "Normal offset of the mesh implicitly defined around the flat physical (triangle) mesh.", true); ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=28, longName="tetraMap" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[28]; ParamDef->init("tetraMap", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "This map is only used when the physical mesh is based on tetrahedrons.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated tetrahedron.", true); ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=29, longName="tetraMap[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[29]; ParamDef->init("tetraMap", TYPE_STRUCT, "TetraLink", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("NOPVD", uint64_t(1), true); ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("NOPVD", uint64_t(1), true); HintTable[1].init("longDescription", "This map is only used when the physical mesh is based on tetrahedrons.\n", true); HintTable[2].init("shortDescription", "Map each graphical vertex onto a physically simulated tetrahedron.", true); ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=30, longName="tetraMap[].vertexBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[30]; ParamDef->init("vertexBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate into the tetrahedron.", true); ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=31, longName="tetraMap[].tetraIndex0" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[31]; ParamDef->init("tetraIndex0", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "First index of the 4 consecutive indices making the physical tetrahedron.", true); ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=32, longName="tetraMap[].normalBary" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[32]; ParamDef->init("normalBary", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The barycentric coordinate of (vertex+normal). When vertex is subtracted this will result in the normal again.", true); ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=33, longName="tetraMap[]._dummyForAlignment" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[33]; ParamDef->init("_dummyForAlignment", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("DONOTSERIALIZE", uint64_t(1), true); HintTable[1].init("shortDescription", "Does not hold any data, only helps the alignment of the struct.", true); ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=34, longName="renderMeshAssetSorting" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[34]; ParamDef->init("renderMeshAssetSorting", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Render mesh asset sorting", true); ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=35, longName="physicsMeshPartitioning" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[35]; ParamDef->init("physicsMeshPartitioning", TYPE_ARRAY, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Physics mesh partitioning", true); ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ ParamDef->setArraySize(-1); } // Initialize DefinitionImpl node: nodeIndex=36, longName="physicsMeshPartitioning[]" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[36]; ParamDef->init("physicsMeshPartitioning", TYPE_STRUCT, "PhysicsMeshPartitioning", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Physics mesh partitioning", true); ParamDefTable[36].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=37, longName="physicsMeshPartitioning[].graphicalSubmesh" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[37]; ParamDef->init("graphicalSubmesh", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Graphical submesh", true); ParamDefTable[37].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=38, longName="physicsMeshPartitioning[].numSimulatedVertices" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[38]; ParamDef->init("numSimulatedVertices", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Simulated vertex count", true); ParamDefTable[38].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=39, longName="physicsMeshPartitioning[].numSimulatedVerticesAdditional" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[39]; ParamDef->init("numSimulatedVerticesAdditional", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Simulated additional vertex count", true); ParamDefTable[39].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=40, longName="physicsMeshPartitioning[].numSimulatedIndices" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[40]; ParamDef->init("numSimulatedIndices", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Simulated index count", true); ParamDefTable[40].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[13]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(3); Children[2] = PDEF_PTR(4); Children[3] = PDEF_PTR(5); Children[4] = PDEF_PTR(6); Children[5] = PDEF_PTR(7); Children[6] = PDEF_PTR(9); Children[7] = PDEF_PTR(17); Children[8] = PDEF_PTR(26); Children[9] = PDEF_PTR(27); Children[10] = PDEF_PTR(28); Children[11] = PDEF_PTR(34); Children[12] = PDEF_PTR(35); ParamDefTable[0].setChildren(Children, 13); } // SetChildren for: nodeIndex=1, longName="platforms" { static Definition* Children[1]; Children[0] = PDEF_PTR(2); ParamDefTable[1].setChildren(Children, 1); } // SetChildren for: nodeIndex=7, longName="immediateClothMap" { static Definition* Children[1]; Children[0] = PDEF_PTR(8); ParamDefTable[7].setChildren(Children, 1); } // SetChildren for: nodeIndex=9, longName="skinClothMapB" { static Definition* Children[1]; Children[0] = PDEF_PTR(10); ParamDefTable[9].setChildren(Children, 1); } // SetChildren for: nodeIndex=10, longName="skinClothMapB[]" { static Definition* Children[6]; Children[0] = PDEF_PTR(11); Children[1] = PDEF_PTR(12); Children[2] = PDEF_PTR(13); Children[3] = PDEF_PTR(14); Children[4] = PDEF_PTR(15); Children[5] = PDEF_PTR(16); ParamDefTable[10].setChildren(Children, 6); } // SetChildren for: nodeIndex=17, longName="skinClothMap" { static Definition* Children[1]; Children[0] = PDEF_PTR(18); ParamDefTable[17].setChildren(Children, 1); } // SetChildren for: nodeIndex=18, longName="skinClothMap[]" { static Definition* Children[7]; Children[0] = PDEF_PTR(19); Children[1] = PDEF_PTR(20); Children[2] = PDEF_PTR(21); Children[3] = PDEF_PTR(22); Children[4] = PDEF_PTR(23); Children[5] = PDEF_PTR(24); Children[6] = PDEF_PTR(25); ParamDefTable[18].setChildren(Children, 7); } // SetChildren for: nodeIndex=28, longName="tetraMap" { static Definition* Children[1]; Children[0] = PDEF_PTR(29); ParamDefTable[28].setChildren(Children, 1); } // SetChildren for: nodeIndex=29, longName="tetraMap[]" { static Definition* Children[4]; Children[0] = PDEF_PTR(30); Children[1] = PDEF_PTR(31); Children[2] = PDEF_PTR(32); Children[3] = PDEF_PTR(33); ParamDefTable[29].setChildren(Children, 4); } // SetChildren for: nodeIndex=35, longName="physicsMeshPartitioning" { static Definition* Children[1]; Children[0] = PDEF_PTR(36); ParamDefTable[35].setChildren(Children, 1); } // SetChildren for: nodeIndex=36, longName="physicsMeshPartitioning[]" { static Definition* Children[4]; Children[0] = PDEF_PTR(37); Children[1] = PDEF_PTR(38); Children[2] = PDEF_PTR(39); Children[3] = PDEF_PTR(40); ParamDefTable[36].setChildren(Children, 4); } mBuiltFlag = true; } void ClothingGraphicalLodParameters::initStrings(void) { } void ClothingGraphicalLodParameters::initDynamicArrays(void) { platforms.buf = NULL; platforms.isAllocated = true; platforms.elementSize = sizeof(NvParameterized::DummyStringStruct); platforms.arraySizes[0] = 0; immediateClothMap.buf = NULL; immediateClothMap.isAllocated = true; immediateClothMap.elementSize = sizeof(uint32_t); immediateClothMap.arraySizes[0] = 0; skinClothMapB.buf = NULL; skinClothMapB.isAllocated = true; skinClothMapB.elementSize = sizeof(SkinClothMapB_Type); skinClothMapB.arraySizes[0] = 0; skinClothMap.buf = NULL; skinClothMap.isAllocated = true; skinClothMap.elementSize = sizeof(SkinClothMapD_Type); skinClothMap.arraySizes[0] = 0; tetraMap.buf = NULL; tetraMap.isAllocated = true; tetraMap.elementSize = sizeof(TetraLink_Type); tetraMap.arraySizes[0] = 0; physicsMeshPartitioning.buf = NULL; physicsMeshPartitioning.isAllocated = true; physicsMeshPartitioning.elementSize = sizeof(PhysicsMeshPartitioning_Type); physicsMeshPartitioning.arraySizes[0] = 0; } void ClothingGraphicalLodParameters::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); lod = uint32_t(0); physicalMeshId = uint32_t(-1); renderMeshAssetPointer = NULL; skinClothMapThickness = float(0); skinClothMapOffset = float(0); renderMeshAssetSorting = uint32_t(0); initDynamicArrays(); initStrings(); initReferences(); } void ClothingGraphicalLodParameters::initReferences(void) { renderMeshAsset = NULL; } void ClothingGraphicalLodParameters::freeDynamicArrays(void) { if (platforms.isAllocated && platforms.buf) { mParameterizedTraits->free(platforms.buf); } if (immediateClothMap.isAllocated && immediateClothMap.buf) { mParameterizedTraits->free(immediateClothMap.buf); } if (skinClothMapB.isAllocated && skinClothMapB.buf) { mParameterizedTraits->free(skinClothMapB.buf); } if (skinClothMap.isAllocated && skinClothMap.buf) { mParameterizedTraits->free(skinClothMap.buf); } if (tetraMap.isAllocated && tetraMap.buf) { mParameterizedTraits->free(tetraMap.buf); } if (physicsMeshPartitioning.isAllocated && physicsMeshPartitioning.buf) { mParameterizedTraits->free(physicsMeshPartitioning.buf); } } void ClothingGraphicalLodParameters::freeStrings(void) { for (int i = 0; i < platforms.arraySizes[0]; ++i) { if (platforms.buf[i].isAllocated && platforms.buf[i].buf) { mParameterizedTraits->strfree((char*)platforms.buf[i].buf); } } } void ClothingGraphicalLodParameters::freeReferences(void) { if (renderMeshAsset) { renderMeshAsset->destroy(); } } } // namespace clothing } // namespace nvidia