// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #pragma once // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // factory implementation // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - template <> inline Simd4fFactory::operator Simd4f() const { return vdupq_n_f32(reinterpret_cast(v)); } inline Simd4fFactory::operator Simd4f() const { return reinterpret_cast(v); } template inline Simd4fFactory >::operator Simd4f() const { return vdupq_n_u32(i); } template <> inline Simd4fFactory >::operator Simd4f() const { return vdupq_n_f32(1.0f); } template <> inline Simd4fFactory::operator Simd4f() const { return vld1q_f32((const float32_t*)v); } template <> inline Simd4fFactory >::operator Simd4f() const { return vld1q_f32((const float32_t*)v.ptr); } template <> inline Simd4fFactory >::operator Simd4f() const { return vld1q_f32(reinterpret_cast(reinterpret_cast(v.ptr) + v.offset)); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // expression templates // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - template <> inline ComplementExpr::operator Simd4f() const { return vbicq_u32(vdupq_n_u32(0xffffffff), v.u4); } Simd4f operator&(const ComplementExpr& complement, const Simd4f& v) { return vbicq_u32(v.u4, complement.v.u4); } Simd4f operator&(const Simd4f& v, const ComplementExpr& complement) { return vbicq_u32(v.u4, complement.v.u4); } ProductExpr::operator Simd4f() const { return vmulq_f32(v0.f4, v1.f4); } Simd4f operator+(const ProductExpr& p, const Simd4f& v) { return vmlaq_f32(v.f4, p.v0.f4, p.v1.f4); } Simd4f operator+(const Simd4f& v, const ProductExpr& p) { return vmlaq_f32(v.f4, p.v0.f4, p.v1.f4); } Simd4f operator+(const ProductExpr& p0, const ProductExpr& p1) { // cast calls operator Simd4f() which evaluates the other ProductExpr return vmlaq_f32(static_cast(p0).f4, p1.v0.f4, p1.v1.f4); } Simd4f operator-(const Simd4f& v, const ProductExpr& p) { return vmlsq_f32(v.f4, p.v0.f4, p.v1.f4); } Simd4f operator-(const ProductExpr& p0, const ProductExpr& p1) { // cast calls operator Simd4f() which evaluates the other ProductExpr return vmlsq_f32(static_cast(p0).f4, p1.v0.f4, p1.v1.f4); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // operator implementations // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Simd4f operator==(const Simd4f& v0, const Simd4f& v1) { return vceqq_f32(v0.f4, v1.f4); } Simd4f operator<(const Simd4f& v0, const Simd4f& v1) { return vcltq_f32(v0.f4, v1.f4); } Simd4f operator<=(const Simd4f& v0, const Simd4f& v1) { return vcleq_f32(v0.f4, v1.f4); } Simd4f operator>(const Simd4f& v0, const Simd4f& v1) { return vcgtq_f32(v0.f4, v1.f4); } Simd4f operator>=(const Simd4f& v0, const Simd4f& v1) { return vcgeq_f32(v0.f4, v1.f4); } ComplementExpr operator~(const Simd4f& v) { return ComplementExpr(v); } Simd4f operator&(const Simd4f& v0, const Simd4f& v1) { return vandq_u32(v0.u4, v1.u4); } Simd4f operator|(const Simd4f& v0, const Simd4f& v1) { return vorrq_u32(v0.u4, v1.u4); } Simd4f operator^(const Simd4f& v0, const Simd4f& v1) { return veorq_u32(v0.u4, v1.u4); } Simd4f operator<<(const Simd4f& v, int shift) { return vshlq_u32(v.u4, vdupq_n_s32(shift)); } Simd4f operator>>(const Simd4f& v, int shift) { return vshlq_u32(v.u4, vdupq_n_s32(-shift)); } Simd4f operator<<(const Simd4f& v, const Simd4f& shift) { return vshlq_u32(v.u4, shift.i4); } Simd4f operator>>(const Simd4f& v, const Simd4f& shift) { return vshlq_u32(v.u4, vnegq_s32(shift.i4)); } Simd4f operator+(const Simd4f& v) { return v; } Simd4f operator+(const Simd4f& v0, const Simd4f& v1) { return vaddq_f32(v0.f4, v1.f4); } Simd4f operator-(const Simd4f& v) { return vnegq_f32(v.f4); } Simd4f operator-(const Simd4f& v0, const Simd4f& v1) { return vsubq_f32(v0.f4, v1.f4); } ProductExpr operator*(const Simd4f& v0, const Simd4f& v1) { return ProductExpr(v0, v1); } Simd4f operator/(const Simd4f& v0, const Simd4f& v1) { return v0 * vrecpeq_f32(v1.f4); // reciprocal estimate } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // function implementations // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Simd4f simd4f(const Simd4i& v) { return v.u4; } float (&array(Simd4f& v))[4] { return (float(&)[4])v; } const float (&array(const Simd4f& v))[4] { return (const float(&)[4])v; } void store(float* ptr, Simd4f const& v) { return vst1q_f32((float32_t*)ptr, v.f4); } void storeAligned(float* ptr, Simd4f const& v) { return vst1q_f32((float32_t*)ptr, v.f4); } void storeAligned(float* ptr, unsigned int offset, Simd4f const& v) { return storeAligned(reinterpret_cast(reinterpret_cast(ptr) + offset), v); } template Simd4f splat(Simd4f const& v) { return vdupq_n_f32(array(v)[i]); } Simd4f select(Simd4f const& mask, Simd4f const& v0, Simd4f const& v1) { return vbslq_f32(mask.u4, v0.f4, v1.f4); } Simd4f abs(const Simd4f& v) { return vabsq_f32(v.f4); } Simd4f floor(const Simd4f& v) { int32x4_t neg = vreinterpretq_s32_u32(vshrq_n_u32(v.u4, 31)); return vcvtq_f32_s32(vsubq_s32(vcvtq_s32_f32(v.f4), neg)); } Simd4f max(const Simd4f& v0, const Simd4f& v1) { return vmaxq_f32(v0.f4, v1.f4); } Simd4f min(const Simd4f& v0, const Simd4f& v1) { return vminq_f32(v0.f4, v1.f4); } Simd4f recip(const Simd4f& v) { return recipT<0>(v); } template Simd4f recipT(const Simd4f& v) { Simd4f recipV = vrecpeq_f32(v.f4); // n+1 newton iterations because initial approximation is crude for(int i = 0; i <= n; ++i) recipV = vrecpsq_f32(v.f4, recipV.f4) * recipV; return recipV; } Simd4f sqrt(const Simd4f& v) { return v * rsqrt(v); } Simd4f rsqrt(const Simd4f& v) { return rsqrtT<0>(v); } template Simd4f rsqrtT(const Simd4f& v) { Simd4f rsqrtV = vrsqrteq_f32(v.f4); // n+1 newton iterations because initial approximation is crude for(int i = 0; i <= n; ++i) rsqrtV = vrsqrtsq_f32(vmulq_f32(v.f4, rsqrtV.f4), rsqrtV.f4) * rsqrtV; return rsqrtV; } Simd4f exp2(const Simd4f& v) { // http://www.netlib.org/cephes/ Simd4f limit = simd4f(127.4999f); Simd4f x = min(max(-limit, v), limit); // separate into integer and fractional part Simd4f fx = x + simd4f(0.5f); Simd4i ix = vsubq_s32(vcvtq_s32_f32(fx.f4), vreinterpretq_s32_u32(vshrq_n_u32(fx.u4, 31))); fx = x - vcvtq_f32_s32(ix.i4); // exp2(fx) ~ 1 + 2*P(fx) / (Q(fx) - P(fx)) Simd4f fx2 = fx * fx; Simd4f px = fx * (simd4f(1.51390680115615096133e+3f) + fx2 * (simd4f(2.02020656693165307700e+1f) + fx2 * simd4f(2.30933477057345225087e-2f))); Simd4f qx = simd4f(4.36821166879210612817e+3f) + fx2 * (simd4f(2.33184211722314911771e+2f) + fx2); Simd4f exp2fx = px * recip(qx - px); exp2fx = simd4f(_1) + exp2fx + exp2fx; // exp2(ix) Simd4f exp2ix = vreinterpretq_f32_s32(vshlq_n_s32(vaddq_s32(ix.i4, vdupq_n_s32(0x7f)), 23)); return exp2fx * exp2ix; } Simd4f log2(const Simd4f& v) { Simd4f scale = simd4f(1.44269504088896341f); // 1/ln(2) const float* ptr = array(v); return simd4f(::logf(ptr[0]), ::logf(ptr[1]), ::logf(ptr[2]), ::logf(ptr[3])) * scale; } Simd4f dot3(const Simd4f& v0, const Simd4f& v1) { Simd4f tmp = v0 * v1; return splat<0>(tmp) + splat<1>(tmp) + splat<2>(tmp); } Simd4f cross3(const Simd4f& v0, const Simd4f& v1) { float32x2_t x0_y0 = vget_low_f32(v0.f4); float32x2_t z0_w0 = vget_high_f32(v0.f4); float32x2_t x1_y1 = vget_low_f32(v1.f4); float32x2_t z1_w1 = vget_high_f32(v1.f4); float32x2_t y1_z1 = vext_f32(x1_y1, z1_w1, 1); float32x2_t y0_z0 = vext_f32(x0_y0, z0_w0, 1); float32x2_t z0x1_w0y1 = vmul_f32(z0_w0, x1_y1); float32x2_t x0y1_y0z1 = vmul_f32(x0_y0, y1_z1); float32x2_t y2_w2 = vmls_f32(z0x1_w0y1, x0_y0, z1_w1); float32x2_t z2_x2 = vmls_f32(x0y1_y0z1, y0_z0, x1_y1); float32x2_t x2_y2 = vext_f32(z2_x2, y2_w2, 1); return vcombine_f32(x2_y2, z2_x2); } void transpose(Simd4f& x, Simd4f& y, Simd4f& z, Simd4f& w) { #if NVMATH_INLINE_ASSEMBLER asm volatile("vzip.f32 %q0, %q2 \n\t" "vzip.f32 %q1, %q3 \n\t" "vzip.f32 %q0, %q1 \n\t" "vzip.f32 %q2, %q3 \n\t" : "+w"(x.f4), "+w"(y.f4), "+w"(z.f4), "+w"(w.f4)); #else float32x4x2_t v0v1 = vzipq_f32(x.f4, z.f4); float32x4x2_t v2v3 = vzipq_f32(y.f4, w.f4); float32x4x2_t zip0 = vzipq_f32(v0v1.val[0], v2v3.val[0]); float32x4x2_t zip1 = vzipq_f32(v0v1.val[1], v2v3.val[1]); x = zip0.val[0]; y = zip0.val[1]; z = zip1.val[0]; w = zip1.val[1]; #endif } int allEqual(const Simd4f& v0, const Simd4f& v1) { return allTrue(v0 == v1); } int allEqual(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return allTrue(outMask = v0 == v1); } int anyEqual(const Simd4f& v0, const Simd4f& v1) { return anyTrue(v0 == v1); } int anyEqual(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return anyTrue(outMask = v0 == v1); } int allGreater(const Simd4f& v0, const Simd4f& v1) { return allTrue(v0 > v1); } int allGreater(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return allTrue(outMask = v0 > v1); } int anyGreater(const Simd4f& v0, const Simd4f& v1) { return anyTrue(v0 > v1); } int anyGreater(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return anyTrue(outMask = v0 > v1); } int allGreaterEqual(const Simd4f& v0, const Simd4f& v1) { return allTrue(v0 >= v1); } int allGreaterEqual(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return allTrue(outMask = v0 >= v1); } int anyGreaterEqual(const Simd4f& v0, const Simd4f& v1) { return anyTrue(v0 >= v1); } int anyGreaterEqual(const Simd4f& v0, const Simd4f& v1, Simd4f& outMask) { return anyTrue(outMask = v0 >= v1); } int allTrue(const Simd4f& v) { #if NVMATH_INLINE_ASSEMBLER int result; asm volatile("vmovq q0, %q1 \n\t" "vand.u32 d0, d0, d1 \n\t" "vpmin.u32 d0, d0, d0 \n\t" "vcmp.f32 s0, #0 \n\t" "fmrx %0, fpscr" : "=r"(result) : "w"(v.f4) : "q0"); return result >> 28 & 0x1; #else uint16x4_t hi = vget_high_u16(vreinterpretq_u16_u32(v.u4)); uint16x4_t lo = vmovn_u32(v.u4); uint16x8_t combined = vcombine_u16(lo, hi); uint32x2_t reduced = vreinterpret_u32_u8(vmovn_u16(combined)); return vget_lane_u32(reduced, 0) == 0xffffffff; #endif } int anyTrue(const Simd4f& v) { #if NVMATH_INLINE_ASSEMBLER int result; asm volatile("vmovq q0, %q1 \n\t" "vorr.u32 d0, d0, d1 \n\t" "vpmax.u32 d0, d0, d0 \n\t" "vcmp.f32 s0, #0 \n\t" "fmrx %0, fpscr" : "=r"(result) : "w"(v.f4) : "q0"); return result >> 28 & 0x1; #else uint16x4_t hi = vget_high_u16(vreinterpretq_u16_u32(v.u4)); uint16x4_t lo = vmovn_u32(v.u4); uint16x8_t combined = vcombine_u16(lo, hi); uint32x2_t reduced = vreinterpret_u32_u8(vmovn_u16(combined)); return vget_lane_u32(reduced, 0) != 0x0; #endif }