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All rights reserved. // This file was generated by NvParameterized/scripts/GenParameterized.pl #include "BasicIOSAssetParam.h" #include #include using namespace NvParameterized; namespace nvidia { namespace basicios { using namespace BasicIOSAssetParamNS; const char* const BasicIOSAssetParamFactory::vptr = NvParameterized::getVptr(); const uint32_t NumParamDefs = 38; static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; static const size_t ParamLookupChildrenTable[] = { 1, 2, 3, 4, 5, 6, 7, 8, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 27, 28, 29, 30, 34, 9, 10, 11, 23, 24, 25, 26, 31, 32, 33, 35, 36, 37, }; #define TENUM(type) nvidia::##type #define CHILDREN(index) &ParamLookupChildrenTable[index] static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = { { TYPE_STRUCT, false, 0, CHILDREN(0), 24 }, { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restDensity), NULL, 0 }, // restDensity { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->particleRadius), NULL, 0 }, // particleRadius { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->maxParticleCount), NULL, 0 }, // maxParticleCount { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->maxInjectedParticleCount), NULL, 0 }, // maxInjectedParticleCount { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->maxCollidingObjects), NULL, 0 }, // maxCollidingObjects { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->sceneGravityScale), NULL, 0 }, // sceneGravityScale { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->externalAcceleration), NULL, 0 }, // externalAcceleration { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->particleMass), CHILDREN(24), 3 }, // particleMass { TYPE_F32, false, (size_t)(&((RandomF32_Type*)0)->center), NULL, 0 }, // particleMass.center { TYPE_F32, false, (size_t)(&((RandomF32_Type*)0)->spread), NULL, 0 }, // particleMass.spread { TYPE_ENUM, false, (size_t)(&((RandomF32_Type*)0)->type), NULL, 0 }, // particleMass.type { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->collisionFilterDataName), NULL, 0 }, // collisionFilterDataName { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->staticCollision), NULL, 0 }, // staticCollision { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restitutionForStaticShapes), NULL, 0 }, // restitutionForStaticShapes { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->dynamicCollision), NULL, 0 }, // dynamicCollision { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restitutionForDynamicShapes), NULL, 0 }, // restitutionForDynamicShapes { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->collisionDistanceMultiplier), NULL, 0 }, // collisionDistanceMultiplier { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->collisionThreshold), NULL, 0 }, // collisionThreshold { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->collisionWithConvex), NULL, 0 }, // collisionWithConvex { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->collisionWithTriangleMesh), NULL, 0 }, // collisionWithTriangleMesh { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->GridDensity), CHILDREN(27), 4 }, // GridDensity { TYPE_BOOL, false, (size_t)(&((GridDensityParams_Type*)0)->Enabled), NULL, 0 }, // GridDensity.Enabled { TYPE_ENUM, false, (size_t)(&((GridDensityParams_Type*)0)->Resolution), NULL, 0 }, // GridDensity.Resolution { TYPE_F32, false, (size_t)(&((GridDensityParams_Type*)0)->GridSize), NULL, 0 }, // GridDensity.GridSize { TYPE_U32, false, (size_t)(&((GridDensityParams_Type*)0)->MaxCellCount), NULL, 0 }, // GridDensity.MaxCellCount { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableTemperatureBuffer), NULL, 0 }, // enableTemperatureBuffer { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableDensityBuffer), NULL, 0 }, // enableDensityBuffer { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableCouplingOverride), NULL, 0 }, // enableCouplingOverride { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->particleToGridCoupling), CHILDREN(31), 3 }, // particleToGridCoupling { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->accelTimeConstant), NULL, 0 }, // particleToGridCoupling.accelTimeConstant { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->decelTimeConstant), NULL, 0 }, // particleToGridCoupling.decelTimeConstant { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->thresholdMultiplier), NULL, 0 }, // particleToGridCoupling.thresholdMultiplier { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->gridToParticleCoupling), CHILDREN(34), 3 }, // gridToParticleCoupling { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->accelTimeConstant), NULL, 0 }, // gridToParticleCoupling.accelTimeConstant { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->decelTimeConstant), NULL, 0 }, // gridToParticleCoupling.decelTimeConstant { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->thresholdMultiplier), NULL, 0 }, // gridToParticleCoupling.thresholdMultiplier }; bool BasicIOSAssetParam::mBuiltFlag = false; NvParameterized::MutexType BasicIOSAssetParam::mBuiltFlagMutex; BasicIOSAssetParam::BasicIOSAssetParam(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : NvParameters(traits, buf, refCount) { //mParameterizedTraits->registerFactory(className(), &BasicIOSAssetParamFactoryInst); if (!buf) //Do not init data if it is inplace-deserialized { initDynamicArrays(); initStrings(); initReferences(); initDefaults(); } } BasicIOSAssetParam::~BasicIOSAssetParam() { freeStrings(); freeReferences(); freeDynamicArrays(); } void BasicIOSAssetParam::destroy() { // We cache these fields here to avoid overwrite in destructor bool doDeallocateSelf = mDoDeallocateSelf; NvParameterized::Traits* traits = mParameterizedTraits; int32_t* refCount = mRefCount; void* buf = mBuffer; this->~BasicIOSAssetParam(); NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); } const NvParameterized::DefinitionImpl* BasicIOSAssetParam::getParameterDefinitionTree(void) { if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { buildTree(); } } return(&ParamDefTable[0]); } const NvParameterized::DefinitionImpl* BasicIOSAssetParam::getParameterDefinitionTree(void) const { BasicIOSAssetParam* tmpParam = const_cast(this); if (!mBuiltFlag) // Double-checked lock { NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { tmpParam->buildTree(); } } return(&ParamDefTable[0]); } NvParameterized::ErrorType BasicIOSAssetParam::getParameterHandle(const char* long_name, Handle& handle) const { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } NvParameterized::ErrorType BasicIOSAssetParam::getParameterHandle(const char* long_name, Handle& handle) { ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); if (Ret != ERROR_NONE) { return(Ret); } size_t offset; void* ptr; getVarPtr(handle, ptr, offset); if (ptr == NULL) { return(ERROR_INDEX_OUT_OF_RANGE); } return(ERROR_NONE); } void BasicIOSAssetParam::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const { ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); } /* Dynamic Handle Indices */ void BasicIOSAssetParam::freeParameterDefinitionTable(NvParameterized::Traits* traits) { if (!traits) { return; } if (!mBuiltFlag) // Double-checked lock { return; } NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); if (!mBuiltFlag) { return; } for (uint32_t i = 0; i < NumParamDefs; ++i) { ParamDefTable[i].~DefinitionImpl(); } traits->free(ParamDefTable); mBuiltFlag = false; } #define PDEF_PTR(index) (&ParamDefTable[index]) void BasicIOSAssetParam::buildTree(void) { uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); memset(ParamDefTable, 0, allocSize); for (uint32_t i = 0; i < NumParamDefs; ++i) { NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); } // Initialize DefinitionImpl node: nodeIndex=0, longName="" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; ParamDef->init("", TYPE_STRUCT, "STRUCT", true); } // Initialize DefinitionImpl node: nodeIndex=1, longName="restDensity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; ParamDef->init("restDensity", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("longDescription", "\nAuthored density of the instanced objects simulated by this IOS. Emitters need this\nvalue for constant density emitter effects.\n", true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Rest density of particles", true); ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=2, longName="particleRadius" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; ParamDef->init("particleRadius", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("longDescription", "\nRadius of a particle.\n", true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Radius of a particle", true); ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=3, longName="maxParticleCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; ParamDef->init("maxParticleCount", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("min", uint64_t(0), true); HintTable[1].init("shortDescription", "Maximum particle count", true); ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=4, longName="maxInjectedParticleCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; ParamDef->init("maxInjectedParticleCount", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("longDescription", "\nThe maximum number of new particles to be spawned on each frame. Use values >1 to provide the absolute value,\nor 0 <= x <= 1 to provide the percentage rate to overall number of particles. \n", true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "Maximum number of newly created particles on each frame", true); ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=5, longName="maxCollidingObjects" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; ParamDef->init("maxCollidingObjects", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(1), true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("longDescription", "Maximum number of objects that are able to collide with each other (boxes, spheres, capsules, hspaces, convexmeshes, trimeshes).\n", true); HintTable[1].init("min", uint64_t(1), true); HintTable[2].init("shortDescription", "Maximum number of particles that are able to collide with each other.", true); ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=6, longName="sceneGravityScale" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; ParamDef->init("sceneGravityScale", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("min", uint64_t(0), true); HintTable[1].init("shortDescription", "Used to scale, or even disable the basic IOS's gravity", true); ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=7, longName="externalAcceleration" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; ParamDef->init("externalAcceleration", TYPE_VEC3, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("gameScale", "true", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("shortDescription", "Acceleration (m/s^2) applied to all particles at all time steps (added to the scaled scene gravity).", true); ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=8, longName="particleMass" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; ParamDef->init("particleMass", TYPE_STRUCT, "RandomF32", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Defines parameters of probability distribution of particle masses.\n", true); HintTable[1].init("shortDescription", "Probability distribution of particle masses for this IOS.", true); ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=9, longName="particleMass.center" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; ParamDef->init("center", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Center of distribution", true); ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=10, longName="particleMass.spread" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; ParamDef->init("spread", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Spread is std deviation for normal distribution or halfwidth for uniform distribution.\n", true); HintTable[1].init("shortDescription", "Spread of distribution", true); ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=11, longName="particleMass.type" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; ParamDef->init("type", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Type of probability distribution (currently only normal and uniform are supported).\n", true); HintTable[1].init("shortDescription", "Distribution type", true); ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "uniform", "normal" }; ParamDefTable[11].setEnumVals((const char**)EnumVals, 2); } // Initialize DefinitionImpl node: nodeIndex=12, longName="collisionFilterDataName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; ParamDef->init("collisionFilterDataName", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("HIDDEN", uint64_t(1), true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("HIDDEN", uint64_t(1), true); HintTable[1].init("shortDescription", "The filter data (group/groupsMask) name for IOS vs PhysX interaction.", true); ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=13, longName="fieldSamplerFilterDataName" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "The filter data name for IOS vs FieldSampler interaction.", true); ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=14, longName="staticCollision" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; ParamDef->init("staticCollision", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(1), true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(1), true); HintTable[1].init("shortDescription", "Enables collision with static shapes", true); ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=15, longName="restitutionForStaticShapes" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; ParamDef->init("restitutionForStaticShapes", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("defaultValue", double(0.5), true); HintTable[1].init("max", uint64_t(1), true); HintTable[2].init("min", uint64_t(0), true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("defaultValue", double(0.5), true); HintTable[1].init("max", uint64_t(1), true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Defines the restitution coefficient used for collisions with static shapes.", true); ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=16, longName="dynamicCollision" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; ParamDef->init("dynamicCollision", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(1), true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(1), true); HintTable[1].init("shortDescription", "Enables collision with dynamic shapes", true); ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=17, longName="restitutionForDynamicShapes" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; ParamDef->init("restitutionForDynamicShapes", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("defaultValue", double(0.5), true); HintTable[1].init("max", uint64_t(1), true); HintTable[2].init("min", uint64_t(0), true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("defaultValue", double(0.5), true); HintTable[1].init("max", uint64_t(1), true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Defines the restitution coefficient used for collisions with dynamic shapes.", true); ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=18, longName="collisionDistanceMultiplier" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; ParamDef->init("collisionDistanceMultiplier", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("min", uint64_t(0), true); HintTable[1].init("shortDescription", "Defines the distance (= collisionDistanceMultiplier*particleRadius) between particles and collision geometry, which is maintained during simulation.", true); ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=19, longName="collisionThreshold" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; ParamDef->init("collisionThreshold", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("gameScale", "true", true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "Defines the threshold for collision between particles and collision geometry, inside this threshold collision contact is generated without a response.", true); ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=20, longName="collisionWithConvex" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; ParamDef->init("collisionWithConvex", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(1), true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(1), true); HintTable[1].init("shortDescription", "Enables collision with convex shapes", true); ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=21, longName="collisionWithTriangleMesh" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; ParamDef->init("collisionWithTriangleMesh", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(0), true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("shortDescription", "Enables collision with triangle mesh shapes", true); ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=22, longName="GridDensity" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; ParamDef->init("GridDensity", TYPE_STRUCT, "GridDensityParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "Settings for Density Grid\n", true); HintTable[1].init("shortDescription", "Settings for Density Grid", true); ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=23, longName="GridDensity.Enabled" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; ParamDef->init("Enabled", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "If this option is true; density will be computed based on the grouping of particles in a 3d grid\n", true); HintTable[1].init("shortDescription", "Compute Density Using a Grid", true); ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=24, longName="GridDensity.Resolution" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; ParamDef->init("Resolution", TYPE_ENUM, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("longDescription", "This enumeration defines the 3d resolution of the grid.\n", true); HintTable[1].init("shortDescription", "Number of cells in a 3D grid, used to calculate particles positions. Higher values divide the grid into more cells.", true); ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ static const char* const EnumVals[] = { "GDG_8", "GDG_16", "GDG_32", "GDG_64", "GDG_128", "GDG_256" }; ParamDefTable[24].setEnumVals((const char**)EnumVals, 6); } // Initialize DefinitionImpl node: nodeIndex=25, longName="GridDensity.GridSize" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; ParamDef->init("GridSize", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("DISPLAY_NAME", "Grid Depth", true); HintTable[1].init("min", uint64_t(0), true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #else static HintImpl HintTable[4]; static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; HintTable[0].init("DISPLAY_NAME", "Grid Depth", true); HintTable[1].init("longDescription", "The default value is a 10 units\nMust be positive.\n", true); HintTable[2].init("min", uint64_t(0), true); HintTable[3].init("shortDescription", "Depth of grid.", true); ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 4); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=26, longName="GridDensity.MaxCellCount" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26]; ParamDef->init("MaxCellCount", TYPE_U32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("min", uint64_t(0), true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[3]; static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; HintTable[0].init("longDescription", "This is the integer count representing how many particles reside in a single grid cell before the density is considered 1.\nIt is valid for the density to be greater than one. For example, if there were 32 particles in a grid cell with a max-cell count of\n16, then the density would be equal to 2.\n", true); HintTable[1].init("min", uint64_t(0), true); HintTable[2].init("shortDescription", "This is the number of particles within a gridcell for a density of 1", true); ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 3); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=27, longName="enableTemperatureBuffer" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[27]; ParamDef->init("enableTemperatureBuffer", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(0), true); ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("shortDescription", "Enables temperature buffer.", true); ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=28, longName="enableDensityBuffer" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[28]; ParamDef->init("enableDensityBuffer", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(0), true); ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("shortDescription", "Enables density buffer.", true); ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=29, longName="enableCouplingOverride" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[29]; ParamDef->init("enableCouplingOverride", TYPE_BOOL, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("defaultValue", uint64_t(0), true); ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #else static HintImpl HintTable[2]; static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; HintTable[0].init("defaultValue", uint64_t(0), true); HintTable[1].init("shortDescription", "If true, IOS coupling settings are used. If false, dynamic grid coupling settings are used.", true); ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 2); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=30, longName="particleToGridCoupling" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[30]; ParamDef->init("particleToGridCoupling", TYPE_STRUCT, "ParticleToGridCouplingParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Settings for particle to grid coupling", true); ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=31, longName="particleToGridCoupling.accelTimeConstant" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[31]; ParamDef->init("accelTimeConstant", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Controls rate at which the grid accepts influence from particles. A value of 0 means instant coupling.", true); ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=32, longName="particleToGridCoupling.decelTimeConstant" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[32]; ParamDef->init("decelTimeConstant", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Controls rate at which the grid accepts influence from particles. A value of 0 means instant coupling.", true); ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=33, longName="particleToGridCoupling.thresholdMultiplier" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[33]; ParamDef->init("thresholdMultiplier", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "A value greater than 1 creates a deadzone, where no particle to grid coupling occurs.", true); ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=34, longName="gridToParticleCoupling" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[34]; ParamDef->init("gridToParticleCoupling", TYPE_STRUCT, "GridToParticleCouplingParams", true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Settings for grid to particle coupling", true); ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=35, longName="gridToParticleCoupling.accelTimeConstant" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[35]; ParamDef->init("accelTimeConstant", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Controls rate at which particles accept influence from the grid. A value of 0 means instant coupling.", true); ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=36, longName="gridToParticleCoupling.decelTimeConstant" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[36]; ParamDef->init("decelTimeConstant", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "Controls rate at which particles accept influence from the grid. A value of 0 means instant coupling.", true); ParamDefTable[36].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // Initialize DefinitionImpl node: nodeIndex=37, longName="gridToParticleCoupling.thresholdMultiplier" { NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[37]; ParamDef->init("thresholdMultiplier", TYPE_F32, NULL, true); #ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS #else static HintImpl HintTable[1]; static Hint* HintPtrTable[1] = { &HintTable[0], }; HintTable[0].init("shortDescription", "A value greater than 1 creates a deadzone, where no grid to particle coupling occurs.", true); ParamDefTable[37].setHints((const NvParameterized::Hint**)HintPtrTable, 1); #endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ } // SetChildren for: nodeIndex=0, longName="" { static Definition* Children[24]; Children[0] = PDEF_PTR(1); Children[1] = PDEF_PTR(2); Children[2] = PDEF_PTR(3); Children[3] = PDEF_PTR(4); Children[4] = PDEF_PTR(5); Children[5] = PDEF_PTR(6); Children[6] = PDEF_PTR(7); Children[7] = PDEF_PTR(8); Children[8] = PDEF_PTR(12); Children[9] = PDEF_PTR(13); Children[10] = PDEF_PTR(14); Children[11] = PDEF_PTR(15); Children[12] = PDEF_PTR(16); Children[13] = PDEF_PTR(17); Children[14] = PDEF_PTR(18); Children[15] = PDEF_PTR(19); Children[16] = PDEF_PTR(20); Children[17] = PDEF_PTR(21); Children[18] = PDEF_PTR(22); Children[19] = PDEF_PTR(27); Children[20] = PDEF_PTR(28); Children[21] = PDEF_PTR(29); Children[22] = PDEF_PTR(30); Children[23] = PDEF_PTR(34); ParamDefTable[0].setChildren(Children, 24); } // SetChildren for: nodeIndex=8, longName="particleMass" { static Definition* Children[3]; Children[0] = PDEF_PTR(9); Children[1] = PDEF_PTR(10); Children[2] = PDEF_PTR(11); ParamDefTable[8].setChildren(Children, 3); } // SetChildren for: nodeIndex=22, longName="GridDensity" { static Definition* Children[4]; Children[0] = PDEF_PTR(23); Children[1] = PDEF_PTR(24); Children[2] = PDEF_PTR(25); Children[3] = PDEF_PTR(26); ParamDefTable[22].setChildren(Children, 4); } // SetChildren for: nodeIndex=30, longName="particleToGridCoupling" { static Definition* Children[3]; Children[0] = PDEF_PTR(31); Children[1] = PDEF_PTR(32); Children[2] = PDEF_PTR(33); ParamDefTable[30].setChildren(Children, 3); } // SetChildren for: nodeIndex=34, longName="gridToParticleCoupling" { static Definition* Children[3]; Children[0] = PDEF_PTR(35); Children[1] = PDEF_PTR(36); Children[2] = PDEF_PTR(37); ParamDefTable[34].setChildren(Children, 3); } mBuiltFlag = true; } void BasicIOSAssetParam::initStrings(void) { collisionFilterDataName.isAllocated = true; collisionFilterDataName.buf = NULL; fieldSamplerFilterDataName.isAllocated = true; fieldSamplerFilterDataName.buf = NULL; } void BasicIOSAssetParam::initDynamicArrays(void) { } void BasicIOSAssetParam::initDefaults(void) { freeStrings(); freeReferences(); freeDynamicArrays(); restDensity = float(0); particleRadius = float(1); maxParticleCount = uint32_t(16384); maxInjectedParticleCount = float(0.1); maxCollidingObjects = uint32_t(32); sceneGravityScale = float(1); externalAcceleration = physx::PxVec3(init(0, 0, 0)); particleMass.center = float(0); particleMass.spread = float(0); particleMass.type = (const char*)"uniform"; particleMass.center = 1.0f; staticCollision = bool(1); restitutionForStaticShapes = float(0.5f); dynamicCollision = bool(1); restitutionForDynamicShapes = float(0.5f); collisionDistanceMultiplier = float(1.0f); collisionThreshold = float(0.001f); collisionWithConvex = bool(1); collisionWithTriangleMesh = bool(0); GridDensity.Enabled = bool(0); GridDensity.Resolution = (const char*)"GDG_16"; GridDensity.GridSize = float(10); GridDensity.MaxCellCount = uint32_t(16); enableTemperatureBuffer = bool(0); enableDensityBuffer = bool(0); enableCouplingOverride = bool(0); particleToGridCoupling.accelTimeConstant = float(0.01); particleToGridCoupling.decelTimeConstant = float(10); particleToGridCoupling.thresholdMultiplier = float(2); gridToParticleCoupling.accelTimeConstant = float(0.01); gridToParticleCoupling.decelTimeConstant = float(0.01); gridToParticleCoupling.thresholdMultiplier = float(1); initDynamicArrays(); initStrings(); initReferences(); } void BasicIOSAssetParam::initReferences(void) { } void BasicIOSAssetParam::freeDynamicArrays(void) { } void BasicIOSAssetParam::freeStrings(void) { if (collisionFilterDataName.isAllocated && collisionFilterDataName.buf) { mParameterizedTraits->strfree((char*)collisionFilterDataName.buf); } if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) { mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); } } void BasicIOSAssetParam::freeReferences(void) { } } // namespace basicios } // namespace nvidia