/* * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #include "ApexDefs.h" #include "nvparameterized/NvParamUtils.h" #include "AttractorFSAsset.h" #include "AttractorFSAssetParams.h" #include "AttractorFSPreview.h" #include "AttractorFSAssetPreview.h" #include "ModulePerfScope.h" #include "ApexUsingNamespace.h" #include "ReadCheck.h" #include "WriteCheck.h" namespace nvidia { namespace basicfs { using namespace APEX_ATTRACT; void AttractorFSAssetPreview::drawAttractorFSPreview(void) { PX_PROFILE_ZONE("AttractorFSDrawPreview", GetInternalApexSDK()->getContextId()); if (mPreviewDetail & ATTRACT_DRAW_SHAPE) { drawPreviewShape(); } } #define ASSET_INFO_XPOS (-0.9f) // left position of the asset info #define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info #define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! void AttractorFSAssetPreview::drawPreviewShape() { #ifndef WITHOUT_DEBUG_VISUALIZE if (!mApexRenderDebug) { return; } if (mDrawGroupBox == 0) { mDrawGroupBox = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkGreen)); RENDER_DEBUG_IFACE(mApexRenderDebug)->debugSphere(PxVec3(0.0f), mRadius); // * scale); RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); } setDrawGroupsPose(); #endif } void AttractorFSAssetPreview::toggleDrawPreview() { if (mPreviewDetail & ATTRACT_DRAW_SHAPE) { RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, true); } else { RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, false); } } void AttractorFSAssetPreview::setDrawGroupsPose() { RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupBox, mPose); } void AttractorFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) { #ifdef WITHOUT_DEBUG_VISUALIZE PX_UNUSED(lineNum); PX_UNUSED(str); #else RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Green)); PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); PxVec3 textLocation = mPose.getPosition(); textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); #endif } void AttractorFSAssetPreview::drawPreviewAssetInfo() { #ifndef WITHOUT_DEBUG_VISUALIZE if (!mApexRenderDebug) { return; } char buf[128]; buf[sizeof(buf) - 1] = 0; ApexSimpleString myString; ApexSimpleString floatStr; uint32_t lineNum = 0; RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); // RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace); RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Yellow)); // asset name APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); drawInfoLine(lineNum++, buf); lineNum++; if(mPreviewScene->getShowFullInfo()) { // TODO: cache strings AttractorFSAssetParams* assetParams = static_cast(mAsset->getAssetNvParameterized()); PX_ASSERT(assetParams); // attractor info float radius = assetParams->radius; float constFieldStrength = assetParams->constFieldStrength; float variableFieldStrength = assetParams->variableFieldStrength; myString = "Attractor radius = "; ApexSimpleString::ftoa(radius, floatStr); myString += floatStr; drawInfoLine(lineNum++, myString.c_str()); myString = "Constant field strength coefficient = "; ApexSimpleString::ftoa(constFieldStrength, floatStr); myString += floatStr; drawInfoLine(lineNum++, myString.c_str()); myString = "Variable field strength coefficient = "; ApexSimpleString::ftoa(variableFieldStrength, floatStr); myString += floatStr; drawInfoLine(lineNum++, myString.c_str()); // fieldSampler filter data info if (assetParams->fieldSamplerFilterDataName.buf) { APEX_SPRINTF_S(buf, sizeof(buf) - 1, "FieldSampler Filter Data = %s", assetParams->fieldSamplerFilterDataName.buf ); drawInfoLine(lineNum++, buf); } // fieldBoundary filter data info if (assetParams->fieldBoundaryFilterDataName.buf) { myString = "FieldBoundary Filter Data = "; myString += ApexSimpleString(assetParams->fieldBoundaryFilterDataName.buf); drawInfoLine(lineNum++, myString.c_str()); } // implicit info myString = "Fade Percentage = "; ApexSimpleString::ftoa(assetParams->boundaryFadePercentage, floatStr); myString += floatStr; drawInfoLine(lineNum++, myString.c_str()); } RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); #endif } AttractorFSAssetPreview::~AttractorFSAssetPreview(void) { if (mApexRenderDebug) { RENDER_DEBUG_IFACE(mApexRenderDebug)->reset((int32_t)mDrawGroupBox); RENDER_DEBUG_IFACE(mApexRenderDebug)->reset(); } } void AttractorFSAssetPreview::setPose(const PxMat44& pose) { mPose = pose; setDrawGroupsPose(); } const PxMat44 AttractorFSAssetPreview::getPose() const { return mPose; } void AttractorFSAssetPreview::setRadius(float radius) { WRITE_ZONE(); mRadius = radius; } const float AttractorFSAssetPreview::getRadius() const { READ_ZONE(); return mRadius; } // from RenderDataProvider void AttractorFSAssetPreview::lockRenderResources(void) { ApexRenderable::renderDataLock(); } void AttractorFSAssetPreview::unlockRenderResources(void) { ApexRenderable::renderDataUnLock(); } void AttractorFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) { if (mApexRenderDebug) { mApexRenderDebug->updateRenderResources(); } } void AttractorFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) { if (mApexRenderDebug) { if (mPreviewDetail & ATTRACT_DRAW_ASSET_INFO) { drawPreviewAssetInfo(); } mApexRenderDebug->dispatchRenderResources(renderer); } } PxBounds3 AttractorFSAssetPreview::getBounds(void) const { if (mApexRenderDebug) { return mApexRenderDebug->getBounds(); } else { PxBounds3 b; b.setEmpty(); return b; } } void AttractorFSAssetPreview::destroy(void) { delete this; } float AttractorFSAssetPreview::getAttractorRadius(NvParameterized::Interface* assetParams) { float radius = 0.0f; const char* name = "radius"; NvParameterized::Handle handle(*assetParams, name); bool handleIsValid = handle.isValid(); PX_ASSERT(handleIsValid); PX_UNUSED(handleIsValid); //APEX_DEBUG_WARNING("Test."); NvParameterized::ErrorType errorGetRadius = handle.getParamF32(radius); PX_ASSERT(errorGetRadius == NvParameterized::ERROR_NONE); PX_UNUSED(errorGetRadius); return radius; // the other way to do it ... //AttractorFSAssetParams* attractorAssetParams = static_cast(assetParams); //PX_ASSERT(assetParams); //return attractorAssetParams->radius; } void AttractorFSAssetPreview::release(void) { if (mInRelease) { return; } mInRelease = true; mAsset->releaseAttractorFSPreview(*this); } AttractorFSAssetPreview::AttractorFSAssetPreview(const AttractorFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, AttractorFSAsset* mAttractorFSAsset, AssetPreviewScene* previewScene) : mPose(PreviewDesc.mPose), mApexSDK(myApexSDK), mAsset(mAttractorFSAsset), mPreviewScene(previewScene), mPreviewDetail(PreviewDesc.mPreviewDetail), mDrawGroupBox(0), mApexRenderDebug(0) { NvParameterized::Interface* assetParams = mAttractorFSAsset->getAssetNvParameterized(); //FIXME: const PX_ASSERT(assetParams); if (assetParams) { mRadius = getAttractorRadius(assetParams); } drawAttractorFSPreview(); }; void AttractorFSAssetPreview::setDetailLevel(uint32_t detail) { READ_ZONE(); if(detail != mPreviewDetail) { mPreviewDetail = detail; toggleDrawPreview(); } } } } // namespace nvidia