/* * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef __ATTRACTOR_FS_COMMON_SRC_H__ #define __ATTRACTOR_FS_COMMON_SRC_H__ #include "../../fieldsampler/include/FieldSamplerCommon.h" namespace nvidia { namespace basicfs { //struct AttractorFSParams #define INPLACE_TYPE_STRUCT_NAME AttractorFSParams #define INPLACE_TYPE_STRUCT_FIELDS \ INPLACE_TYPE_FIELD(PxVec3, origin) \ INPLACE_TYPE_FIELD(float, radius) \ INPLACE_TYPE_FIELD(float, constFieldStrength) \ INPLACE_TYPE_FIELD(float, variableFieldStrength) #include INPLACE_TYPE_BUILD() PX_CUDA_CALLABLE PX_INLINE PxVec3 commonAttractorFSKernel(const AttractorFSParams& params, const PxVec3& pos) { PxVec3 dir = params.origin - pos; PX_ASSERT(params.radius); float dist = dir.magnitude() / params.radius; float result = params.constFieldStrength; if (dist >= 0.4) { result += params.variableFieldStrength / dist; } return result * dir.getNormalized(); } PX_CUDA_CALLABLE PX_INLINE PxVec3 executeAttractorFS(const AttractorFSParams& params, const PxVec3& pos/*, uint32_t totalElapsedMS*/) { PxVec3 dir = params.origin - pos; PX_ASSERT(params.radius); float dist = dir.magnitude() / params.radius; float result = params.constFieldStrength; if (dist >= 0.4) { result += params.variableFieldStrength / dist; } return result * dir.getNormalized(); } } } // namespace nvidia #endif