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IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. #include "NvParameterized.h" #include "NvParameterizedTraits.h" namespace NvParameterized { /*! \brief Serializer::SerializePlatform and Serializer::DeserializedData inline implementation */ /** \brief Check binary compatibility of compiler versions */ PX_INLINE bool DoCompilerVersMatch(SerializePlatform::CompilerType t, uint32_t v1, uint32_t v2) { PX_UNUSED(t); if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 ) return true; //In future we should distinguish compiler versions which have different ABI //but now we are optimistic return true; } /** \brief Check binary compatibility of OS versions */ PX_INLINE bool DoOsVersMatch(SerializePlatform::OsType t, uint32_t v1, uint32_t v2) { PX_UNUSED(t); if( SerializePlatform::ANY_VERSION == v1 || SerializePlatform::ANY_VERSION == v2 ) return true; return true; //See comment for doCompilerVersMatch } PX_INLINE SerializePlatform::SerializePlatform() : archType(ARCH_LAST), compilerType(COMP_LAST), compilerVer(ANY_VERSION), osType(OS_LAST), osVer(ANY_VERSION) {} PX_INLINE SerializePlatform::SerializePlatform(ArchType archType_, CompilerType compType_, uint32_t compVer_, OsType osType_, uint32_t osVer_) : archType(archType_), compilerType(compType_), compilerVer(compVer_), osType(osType_), osVer(osVer_) {} PX_INLINE bool SerializePlatform::operator ==(const SerializePlatform &p) const { return archType == p.archType && compilerType == p.compilerType && osType == p.osType && DoCompilerVersMatch(compilerType, compilerVer, p.compilerVer) && DoOsVersMatch(osType, osVer, p.osVer); } PX_INLINE bool SerializePlatform::operator !=(const SerializePlatform &p) const { return !(*this == p); } template PX_INLINE Serializer::DeserializedResults::DeserializedResults(): objs(0), nobjs(0), traits(0) {} template PX_INLINE Serializer::DeserializedResults::DeserializedResults(const Serializer::DeserializedResults &data) { *this = data; } template PX_INLINE Serializer::DeserializedResults &Serializer::DeserializedResults::operator =(const Serializer::DeserializedResults &rhs) { if( this == &rhs ) return *this; init(rhs.traits, rhs.objs, rhs.nobjs); return *this; } template PX_INLINE void Serializer::DeserializedResults::clear() { if ( objs && objs != buf ) //Memory was allocated? { PX_ASSERT(traits); traits->free(objs); } } template PX_INLINE Serializer::DeserializedResults::~DeserializedResults() { clear(); } template PX_INLINE void Serializer::DeserializedResults::init(Traits *traits_, T *objs_, uint32_t nobjs_) { init(traits_, nobjs_); ::memcpy(objs, objs_, nobjs * sizeof(T)); } template PX_INLINE void Serializer::DeserializedResults::init(Traits *traits_, uint32_t nobjs_) { clear(); traits = traits_; nobjs = nobjs_; //Allocate memory if buf is too small objs = nobjs <= bufSize ? buf : (T *)traits->alloc(nobjs * sizeof(T)); } template PX_INLINE uint32_t Serializer::DeserializedResults::size() const { return nobjs; } template PX_INLINE T &Serializer::DeserializedResults::operator[](uint32_t i) { PX_ASSERT( i < nobjs ); return objs[i]; } template PX_INLINE const T &Serializer::DeserializedResults::operator[](uint32_t i) const { PX_ASSERT( i < nobjs ); return objs[i]; } template PX_INLINE void Serializer::DeserializedResults::getObjects(T *outObjs) { ::memcpy(outObjs, objs, nobjs * sizeof(T)); } template PX_INLINE void Serializer::DeserializedResults::releaseAll() { for(uint32_t i = 0; i < nobjs; ++i) { if (objs[i]) { objs[i]->destroy(); // FIXME What should we do with buf. And should we delete T* obj? } } } } // namespace NvParameterized