// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef MODULE_EMITTER_H #define MODULE_EMITTER_H #include "Apex.h" namespace nvidia { namespace apex { PX_PUSH_PACK_DEFAULT class EmitterAsset; class EmitterAssetAuthoring; class GroundEmitterAsset; class GroundEmitterAssetAuthoring; class ImpactEmitterAsset; class ImpactEmitterAssetAuthoring; /** \brief An APEX Module that provides generic Emitter classes */ class ModuleEmitter : public Module { protected: virtual ~ModuleEmitter() {} public: /// get rate scale. Rate parameter in all emitters will be multiplied by rate scale. virtual float getRateScale() const = 0; /// get density scale. Density parameter in all emitters except ground emitters will be multiplied by density scale. virtual float getDensityScale() const = 0; /// get ground density scale. Density parameter in all ground emitters will be multiplied by ground density scale. virtual float getGroundDensityScale() const = 0; /// set rate scale. Rate parameter in all module emitters will be multiplied by rate scale. virtual void setRateScale(float rateScale) = 0; /// set density scale. Density parameter in all emitters except ground emitters will be multiplied by density scale. virtual void setDensityScale(float densityScale) = 0; /// set ground density scale. Density parameter in all ground emitters will be multiplied by ground density scale. virtual void setGroundDensityScale(float groundDensityScale) = 0; }; PX_POP_PACK } } // end namespace nvidia #endif // MODULE_EMITTER_H