/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef GROUND_EMITTER_PREVIEW_H #define GROUND_EMITTER_PREVIEW_H #include "Apex.h" #include "AssetPreview.h" namespace nvidia { namespace apex { PX_PUSH_PACK_DEFAULT ///Ground emitter preview class. Use for preview rendering class GroundEmitterPreview : public AssetPreview { public: ///Does the drawing virtual void drawEmitterPreview() = 0; ///Sets the scale factor of the preview object virtual void setScale(float scale) = 0; protected: GroundEmitterPreview() {} }; PX_POP_PACK } } // end namespace nvidia #endif // GROUND_EMITTER_PREVIEW_H