/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef PHYSX_SDK_VERSION_H #define PHYSX_SDK_VERSION_H /*! \file \brief Version identifiers for PhysX major release 3 This file is intended to be included by ApexDefs.h */ /// helper Version number, this number should not be trusted for differentiating between different PhysX 3 versions #define SDK_VERSION_NUMBER 300 /// Major version of PhysX #define PX_PHYSICS_VERSION_MAJOR 3 /// Minor version of PhysX #define PX_PHYSICS_VERSION_MINOR 4 /// Bugfix version of PhysX #define PX_PHYSICS_VERSION_BUGFIX 1 /** The constant PX_PHYSICS_VERSION is used when creating certain PhysX module objects. This is to ensure that the application is using the same header version as the library was built with. */ #define PX_PHYSICS_VERSION ((PX_PHYSICS_VERSION_MAJOR<<24) + (PX_PHYSICS_VERSION_MINOR<<16) + (PX_PHYSICS_VERSION_BUGFIX<<8) + 0) #endif // PHYSX_SDK_VERSION_H