/* * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef __APEX_INTEROPABLE_BUFFER_H__ #define __APEX_INTEROPABLE_BUFFER_H__ typedef struct CUgraphicsResource_st *CUgraphicsResource; namespace physx { class PxCudaContextManager; } namespace nvidia { namespace apex { class ApexInteropableBuffer { public: ApexInteropableBuffer(bool mustBeRegistered = false, PxCudaContextManager *interopContext = NULL) : m_mustBeRegisteredInCUDA(mustBeRegistered) , m_registeredInCUDA(false) , m_interopContext(interopContext) , m_InteropHandle(NULL) { } virtual bool getInteropResourceHandle(CUgraphicsResource &handle) { if(m_registeredInCUDA && m_InteropHandle) { handle = m_InteropHandle; return true; } return false; } protected: bool m_mustBeRegisteredInCUDA; bool m_registeredInCUDA; PxCudaContextManager *m_interopContext; CUgraphicsResource m_InteropHandle; }; } } // end namespace nvidia::apex #endif // __APEX_INTEROPABLE_BUFFER_H__