// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef FIELD_SAMPLER_INTL_H #define FIELD_SAMPLER_INTL_H #include "InplaceTypes.h" #include "FieldBoundaryIntl.h" #ifndef __CUDACC__ #include "ApexSDKIntl.h" #endif namespace nvidia { namespace apex { struct FieldSamplerTypeIntl { enum Enum { FORCE, ACCELERATION, VELOCITY_DRAG, VELOCITY_DIRECT, }; }; struct FieldSamplerGridSupportTypeIntl { enum Enum { NONE = 0, SINGLE_VELOCITY, VELOCITY_PER_CELL, }; }; #ifndef __CUDACC__ struct FieldSamplerDescIntl { FieldSamplerTypeIntl::Enum type; FieldSamplerGridSupportTypeIntl::Enum gridSupportType; bool cpuSimulationSupport; #if PX_PHYSICS_VERSION_MAJOR == 3 PxFilterData samplerFilterData; PxFilterData boundaryFilterData; #endif float boundaryFadePercentage; float dragCoeff; //only used then type is VELOCITY_DRAG void* userData; FieldSamplerDescIntl() { type = FieldSamplerTypeIntl::FORCE; gridSupportType = FieldSamplerGridSupportTypeIntl::NONE; cpuSimulationSupport = true; #if PX_PHYSICS_VERSION_MAJOR == 3 samplerFilterData.word0 = 0xFFFFFFFF; samplerFilterData.word1 = 0xFFFFFFFF; samplerFilterData.word2 = 0xFFFFFFFF; samplerFilterData.word3 = 0xFFFFFFFF; boundaryFilterData.word0 = 0xFFFFFFFF; boundaryFilterData.word1 = 0xFFFFFFFF; boundaryFilterData.word2 = 0xFFFFFFFF; boundaryFilterData.word3 = 0xFFFFFFFF; #endif boundaryFadePercentage = 0.1; dragCoeff = 0; userData = NULL; } }; class FieldSamplerIntl { public: //returns true if shape/params was changed //required to return true on first call! virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) = 0; struct ExecuteData { uint32_t count; uint32_t positionStride; uint32_t velocityStride; uint32_t massStride; uint32_t indicesMask; const float* position; const float* velocity; const float* mass; const uint32_t* indices; PxVec3* resultField; }; virtual void executeFieldSampler(const ExecuteData& data) { PX_UNUSED(data); APEX_INVALID_OPERATION("not implemented"); } #if APEX_CUDA_SUPPORT struct CudaExecuteInfo { uint32_t executeType; InplaceHandleBase executeParamsHandle; }; virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const { PX_UNUSED(info); APEX_INVALID_OPERATION("not implemented"); } #endif virtual PxVec3 queryFieldSamplerVelocity() const { APEX_INVALID_OPERATION("not implemented"); return PxVec3(0.0f); } protected: virtual ~FieldSamplerIntl() {} }; #endif // __CUDACC__ } } // end namespace nvidia::apex #endif // #ifndef FIELD_SAMPLER_INTL_H