// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef APEX_QUICK_SELECT_SMALLEST_K_H #define APEX_QUICK_SELECT_SMALLEST_K_H namespace nvidia { namespace apex { //A variant of quick sort to move the smallest k members of a sequence to its start. //Does much less work than a full sort. template PX_INLINE void ApexQuickSelectSmallestK(Sortable* start, Sortable* end, uint32_t k, const Predicate& p = Predicate()) { Sortable* origStart = start; Sortable* i; Sortable* j; Sortable m; for (;;) { i = start; j = end; m = *(i + ((j - i) >> 1)); while (i <= j) { while (p(*i, m)) { i++; } while (p(m, *j)) { j--; } if (i <= j) { if (i != j) { nvidia::swap(*i, *j); } i++; j--; } } if (start < j && k + origStart - 1 < j) //we now have found the (j - start+1) smallest. we need to continue sorting these only if k < (j - start+1) //if we sort this we definitely won't need to sort the right hand side. { end = j; } else if (i < end && k + origStart > i) //only continue sorting these if left side is not larger than k. //we do this instead of recursing { start = i; } else { return; } } } } // namespace apex } // namespace nvidia #endif // APEX_QUICK_SELECT_SMALLEST_K_H