// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef APEX_FIND_H #define APEX_FIND_H namespace nvidia { namespace apex { // binary search template int32_t ApexFind(const Sortable* buffer, uint32_t numEntries, const Sortable& element, int (*compare)(const void*, const void*)) { #if PX_CHECKED if (numEntries > 0) { for (uint32_t i = 1; i < numEntries; ++i) { PX_ASSERT(compare(buffer + i - 1, buffer + i) <= 0); } } #endif int32_t curMin = 0; int32_t curMax = (int32_t)numEntries; int32_t testIndex = 0; while (curMin < curMax) { testIndex = (curMin + curMax) / 2; int32_t compResult = compare(&element, buffer+testIndex); if (compResult < 0) { curMax = testIndex; } else if (compResult > 0) { curMin = testIndex; } else { return testIndex; } } return -1; } } // namespace apex } // namespace nvidia #endif // APEX_FIND_H