From ef6937e69e8ee3f409cf9d460d5ad300a65d5924 Mon Sep 17 00:00:00 2001 From: sschirm Date: Fri, 23 Dec 2016 14:20:36 +0100 Subject: PhysX 3.4 / APEX 1.4 release candidate @21506124 --- PhysX_3.4/release_notes.html | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) (limited to 'PhysX_3.4/release_notes.html') diff --git a/PhysX_3.4/release_notes.html b/PhysX_3.4/release_notes.html index 8383deae..5e36f598 100644 --- a/PhysX_3.4/release_notes.html +++ b/PhysX_3.4/release_notes.html @@ -74,6 +74,8 @@
  • PxCloneShape has been added to enable cloning of shapes.
  • acquireReference() has been added to increment the reference count of shapes, materials, triangle meshes, convex meshes heightfields and cloth fabrics.
  • The global filter shader data block can now be set through PxScene::setFilterShaderData().
  • +
  • PxGpuLoadHook and PxSetPhysXGpuLoadHook has been added to support loading of GPU dll with a different name than the default.
  • +
  • A new profile zone has been added for debug visualization.
  • Changed:
  • @@ -254,6 +262,10 @@

    Character controller