From 3cc1861221d761b7f0301b9b61de4e1aa18c09f4 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Mon, 20 Nov 2017 11:35:52 -0600 Subject: PhysX 3.4.1, APEX 1.4.1 Release @23131702 --- PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp') diff --git a/PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp b/PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp index 8956983e..d18961e2 100644 --- a/PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp +++ b/PhysX_3.4/Source/SimulationController/src/ScShapeInteraction.cpp @@ -103,8 +103,8 @@ Sc::ShapeInteraction::ShapeInteraction(ShapeSim& s1, ShapeSim& s2, ActorPair* aP mEdgeIndex = simpleIslandManager->addContactManager(NULL, indexA, indexB, this); bool active = registerInActors(contactManager); + scene.getNPhaseCore()->registerInteraction(this); scene.registerInteraction(this, active); // this will call onActivate() on the interaction - } else { -- cgit v1.2.3