From 7f12de60542edc8f1c6683e6b4cdce8570e51456 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Fri, 12 May 2017 17:45:18 -0500 Subject: PhysX 3.4, APEX 1.4 patch release @22121272 --- PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp') diff --git a/PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp b/PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp index 46ad64c7..bb628010 100644 --- a/PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp +++ b/PhysX_3.4/Source/SceneQuery/src/SqAABBTree.cpp @@ -615,7 +615,8 @@ static PX_FORCE_INLINE void refitNode(AABBTreeRuntimeNode* PX_RESTRICT current, else { // Might happen after a node has been invalidated - const float max = 0.25f * 1e33f; // ### +// const float max = 0.25f * 1e33f; // ### + const float max = PxSqrt(0.25f * 1e33f); // ### resultMinV = V4Load(max); resultMaxV = V4Load(-max); } -- cgit v1.2.3