From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../serialization/Xml/SnJointRepXSerializer.cpp | 137 +++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp (limited to 'PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp') diff --git a/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp new file mode 100644 index 00000000..94d60453 --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/serialization/Xml/SnJointRepXSerializer.cpp @@ -0,0 +1,137 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#include "PxMetaDataObjects.h" +#include "PxExtensionMetaDataObjects.h" +#include "ExtJointMetaDataExtensions.h" +#include "SnRepXSerializerImpl.h" +#include "PxJointRepXSerializer.h" + +namespace physx { + + template + inline TJointType* createJoint( PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1 ) + { + PX_UNUSED(physics); + PX_UNUSED(actor0); + PX_UNUSED(actor1); + PX_UNUSED(localFrame0); + PX_UNUSED(localFrame1); + return NULL; + } + + template<> + inline PxD6Joint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxD6JointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template<> + inline PxDistanceJoint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxDistanceJointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template<> + inline PxFixedJoint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxFixedJointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template<> + inline PxPrismaticJoint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxPrismaticJointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template<> + inline PxRevoluteJoint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxRevoluteJointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template<> + inline PxSphericalJoint* createJoint(PxPhysics& physics, + PxRigidActor* actor0, const PxTransform& localFrame0, + PxRigidActor* actor1, const PxTransform& localFrame1) + { + return PxSphericalJointCreate( physics, actor0, localFrame0, actor1, localFrame1 ); + } + + template + PxRepXObject PxJointRepXSerializer::fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection ) + { + PxRigidActor* actor0 = NULL; + PxRigidActor* actor1 = NULL; + PxTransform localPose0 = PxTransform(PxIdentity); + PxTransform localPose1 = PxTransform(PxIdentity); + bool ok = true; + if ( inReader.gotoChild( "Actors" ) ) + { + ok = readReference( inReader, *inCollection, "actor0", actor0 ); + ok &= readReference( inReader, *inCollection, "actor1", actor1 ); + inReader.leaveChild(); + } + TJointType* theJoint = !ok ? NULL : createJoint( inArgs.physics, actor0, localPose0, actor1, localPose1 ); + + if ( theJoint ) + { + PxConstraint* constraint = theJoint->getConstraint(); + PX_ASSERT( constraint ); + inCollection->add( *constraint ); + this->fileToObjectImpl( theJoint, inReader, inAllocator, inArgs, inCollection ); + } + return PxCreateRepXObject(theJoint); + } + + template + void PxJointRepXSerializer::objectToFileImpl( const TJointType* inObj, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs& ) + { + writeAllProperties( inObj, inWriter, inTempBuffer, *inCollection ); + } + + // explicit instantiations + template struct PxJointRepXSerializer; + template struct PxJointRepXSerializer; + template struct PxJointRepXSerializer; + template struct PxJointRepXSerializer; + template struct PxJointRepXSerializer; + template struct PxJointRepXSerializer; +} -- cgit v1.2.3