From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXExtensions/src/ExtD6JointSolverPrep.cpp | 232 +++++++++++++++++++++ 1 file changed, 232 insertions(+) create mode 100644 PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp (limited to 'PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp') diff --git a/PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp b/PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp new file mode 100644 index 00000000..498bb0e4 --- /dev/null +++ b/PhysX_3.4/Source/PhysXExtensions/src/ExtD6JointSolverPrep.cpp @@ -0,0 +1,232 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#include "ExtD6Joint.h" +#include "ExtConstraintHelper.h" +#include "CmConeLimitHelper.h" + +namespace physx +{ +namespace Ext +{ + PxU32 D6JointSolverPrep(Px1DConstraint* constraints, + PxVec3& body0WorldOffset, + PxU32 maxConstraints, + PxConstraintInvMassScale& invMassScale, + const void* constantBlock, + const PxTransform& bA2w, + const PxTransform& bB2w) + { + PX_UNUSED(maxConstraints); + + using namespace joint; + + PX_UNUSED(maxConstraints); + const D6JointData& data = + *reinterpret_cast(constantBlock); + + invMassScale = data.invMassScale; + + const PxU32 SWING1_FLAG = 1<0 ? data.drivePosition.q : -data.drivePosition.q; + + const PxVec3& v = data.driveAngularVelocity; + PxQuat delta = d2cA_q.getConjugate() * cB2cA.q; + + if(driving & (1< data.linearMinDist) + g.linearLimit(limitDir * (1.0f/distance), distance, data.linearLimit.value, data.linearLimit); + } + + // we handle specially the case of just one swing dof locked + + PxU32 angularLocked = locked & ANGULAR_MASK; + + if(angularLocked == SWING1_FLAG) + { + g.angularHard(bX.cross(aZ), -bX.dot(aZ)); + locked &= ~SWING1_FLAG; + } + else if(angularLocked == SWING2_FLAG) + { + locked &= ~SWING2_FLAG; + g.angularHard(bX.cross(aY), -bX.dot(aY)); + } + + g.prepareLockedAxes(cA2w.q, cB2w.q, cB2cA.p,locked&7, locked>>3); + + return g.getCount(); + } +}//namespace + +} -- cgit v1.2.3