From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../Source/PhysX/src/PvdMetaDataBindingData.h | 82 ++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h (limited to 'PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h') diff --git a/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h b/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h new file mode 100644 index 00000000..add3fcfe --- /dev/null +++ b/PhysX_3.4/Source/PhysX/src/PvdMetaDataBindingData.h @@ -0,0 +1,82 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#ifndef PX_META_DATA_PVD_BINDING_DATA_H +#define PX_META_DATA_PVD_BINDING_DATA_H +#if PX_SUPPORT_PVD +#include "foundation/PxSimpleTypes.h" +#include "PsArray.h" +#include "PsHashSet.h" +#include "PsHashMap.h" + +namespace physx +{ +namespace Vd +{ +using namespace physx::shdfnd; + +typedef HashSet OwnerActorsValueType; +typedef HashMap OwnerActorsMap; + +struct PvdMetaDataBindingData : public UserAllocated +{ + Array mTempU8Array; + Array mActors; + Array mArticulations; + Array mArticulationLinks; + HashSet mSleepingActors; + OwnerActorsMap mOwnerActorsMap; + + PvdMetaDataBindingData() + : mTempU8Array(PX_DEBUG_EXP("TempU8Array")) + , mActors(PX_DEBUG_EXP("PxActor")) + , mArticulations(PX_DEBUG_EXP("Articulations")) + , mArticulationLinks(PX_DEBUG_EXP("ArticulationLinks")) + , mSleepingActors(PX_DEBUG_EXP("SleepingActors")) + { + } + + template + TDataType* allocateTemp(PxU32 numItems) + { + mTempU8Array.resize(numItems * sizeof(TDataType)); + if(numItems) + return reinterpret_cast(mTempU8Array.begin()); + else + return NULL; + } + + DataRef tempToRef() + { + return DataRef(mTempU8Array.begin(), mTempU8Array.size()); + } +}; +} +} +#endif // PX_SUPPORT_PVD +#endif -- cgit v1.2.3