From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../LowLevelParticles/src/PtDynamicsParameters.h | 83 ++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 PhysX_3.4/Source/LowLevelParticles/src/PtDynamicsParameters.h (limited to 'PhysX_3.4/Source/LowLevelParticles/src/PtDynamicsParameters.h') diff --git a/PhysX_3.4/Source/LowLevelParticles/src/PtDynamicsParameters.h b/PhysX_3.4/Source/LowLevelParticles/src/PtDynamicsParameters.h new file mode 100644 index 00000000..42e3aa79 --- /dev/null +++ b/PhysX_3.4/Source/LowLevelParticles/src/PtDynamicsParameters.h @@ -0,0 +1,83 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. +#ifndef PT_DYNAMICS_PARAMETER_H +#define PT_DYNAMICS_PARAMETER_H + +#include "PxPhysXConfig.h" +#if PX_USE_PARTICLE_SYSTEM_API + +namespace physx +{ + +namespace Pt +{ + +struct SphUpdateType +{ + enum Enum + { + DENSITY, + FORCE, + EXIT + }; +}; + +struct DynamicsParameters +{ + PxReal selfDensity; + PxReal particleMassStd; + PxReal cellSize; + PxReal cellSizeInv; + + PxReal cellSizeSq; + PxReal packetSize; + PxReal radiusStd; + PxReal radiusSqStd; + + PxReal densityMultiplierStd; + PxReal stiffMulPressureMultiplierStd; + PxReal viscosityMultiplierStd; + PxReal initialDensity; + + PxReal scaleToStd; + PxReal scaleSqToStd; + PxReal scaleToWorld; + PxReal densityNormalizationFactor; + + PxU32 packetMultLog; + PxU32 pad[3]; +}; + +PX_COMPILE_TIME_ASSERT(sizeof(DynamicsParameters) % 16 == 0); + +} // namespace Pt +} // namespace physx + +#endif // PX_USE_PARTICLE_SYSTEM_API +#endif // PT_DYNAMICS_PARAMETER_H -- cgit v1.2.3