From b99b3783cd7e3fb1bb0a07dc472b2fc000c4cdc1 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Date: Fri, 25 May 2018 09:54:38 -0500 Subject: PhysX 3.4, APEX 1.4 patch release @24214033 --- PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp') diff --git a/PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp b/PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp index d5dfad94..3fdb44fa 100644 --- a/PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp +++ b/PhysX_3.4/Source/LowLevelParticles/src/PtBatcher.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. @@ -44,6 +44,7 @@ using namespace Pt; namespace { +#if PX_SUPPORT_GPU_PHYSX template static void sortBatchedInputs(ParticleSystemSim** particleSystems, T* inputs, PxU32 batchSize, PxU32& cpuOffset, PxU32& cpuCount, PxU32& gpuOffset, PxU32& gpuCount) @@ -90,6 +91,7 @@ static void sortBatchedInputs(ParticleSystemSim** particleSystems, T* inputs, Px cpuCount = gpuOffset; gpuCount = batchSize - cpuCount; } +#endif } Batcher::Batcher(class Context& _context) -- cgit v1.2.3