From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- PhysX_3.4/Source/LowLevelCloth/include/Range.h | 148 +++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 PhysX_3.4/Source/LowLevelCloth/include/Range.h (limited to 'PhysX_3.4/Source/LowLevelCloth/include/Range.h') diff --git a/PhysX_3.4/Source/LowLevelCloth/include/Range.h b/PhysX_3.4/Source/LowLevelCloth/include/Range.h new file mode 100644 index 00000000..8f35f04b --- /dev/null +++ b/PhysX_3.4/Source/LowLevelCloth/include/Range.h @@ -0,0 +1,148 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once + +#include "foundation/PxAssert.h" +#include "Types.h" + +namespace physx +{ +namespace cloth +{ + +template +struct Range +{ + Range(); + + Range(T* first, T* last); + + template + Range(const Range& other); + + uint32_t size() const; + bool empty() const; + + void popFront(); + void popBack(); + + T* begin() const; + T* end() const; + + T& front() const; + T& back() const; + + T& operator[](uint32_t i) const; + + private: + T* mFirst; + T* mLast; // past last element +}; + +template +Range::Range() +: mFirst(0), mLast(0) +{ +} + +template +Range::Range(T* first, T* last) +: mFirst(first), mLast(last) +{ +} + +template +template +Range::Range(const Range& other) +: mFirst(other.begin()), mLast(other.end()) +{ +} + +template +uint32_t Range::size() const +{ + return uint32_t(mLast - mFirst); +} + +template +bool Range::empty() const +{ + return mFirst >= mLast; +} + +template +void Range::popFront() +{ + PX_ASSERT(mFirst < mLast); + ++mFirst; +} + +template +void Range::popBack() +{ + PX_ASSERT(mFirst < mLast); + --mLast; +} + +template +T* Range::begin() const +{ + return mFirst; +} + +template +T* Range::end() const +{ + return mLast; +} + +template +T& Range::front() const +{ + PX_ASSERT(mFirst < mLast); + return *mFirst; +} + +template +T& Range::back() const +{ + PX_ASSERT(mFirst < mLast); + return mLast[-1]; +} + +template +T& Range::operator[](uint32_t i) const +{ + PX_ASSERT(mFirst + i < mLast); + return mFirst[i]; +} + +} // namespace cloth +} // namespace physx -- cgit v1.2.3