From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp | 151 +++++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp (limited to 'PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp') diff --git a/PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp b/PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp new file mode 100644 index 00000000..5f347a88 --- /dev/null +++ b/PhysX_3.4/Samples/SampleCustomGravity/Planet.cpp @@ -0,0 +1,151 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "Planet.h" +#include "RendererMemoryMacros.h" +#include "foundation/PxPlane.h" +#include "foundation/PxAssert.h" +#include "PxTkRandom.h" + +PlanetMesh::PlanetMesh() : + mNbVerts (0), + mNbTris (0), + mVerts (NULL), + mIndices (NULL) +{ +} + +PlanetMesh::~PlanetMesh() +{ + DELETEARRAY(mIndices); + DELETEARRAY(mVerts); +} + +PxU8 PlanetMesh::checkCulling(const PxVec3& center, PxU32 index0, PxU32 index1, PxU32 index2) const +{ + const PxPlane tmp(mVerts[index0], mVerts[index1], mVerts[index2]); + return tmp.distance(center)>0.0f; +} + +void PlanetMesh::generate(const PxVec3& center, PxF32 radius, PxU32 nbX, PxU32 nbY) +{ + DELETEARRAY(mIndices); + DELETEARRAY(mVerts); + + mNbVerts = 6*nbX*nbY; + mVerts = new PxVec3[mNbVerts]; + PxU32 index=0; + for(PxU32 i=0;i<6;i++) + { + for(PxU32 y=0;y