From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/structPxTriangleMeshCookingResult.html | 79 ++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxTriangleMeshCookingResult.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxTriangleMeshCookingResult.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxTriangleMeshCookingResult.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxTriangleMeshCookingResult.html new file mode 100644 index 00000000..e4ce045c --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxTriangleMeshCookingResult.html @@ -0,0 +1,79 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTriangleMeshCookingResult Struct Reference + + + + + + + +
+

PxTriangleMeshCookingResult Struct Reference
+ +[Cooking] +

Result from triangle mesh cooking. +More... +

+#include <PxCooking.h> +

+ +

+List of all members. + + + + +

Public Types

enum  Enum {
+  eSUCCESS = 0, +
+  eLARGE_TRIANGLE, +
+  eFAILURE +
+ }
+


Detailed Description

+Result from triangle mesh cooking.

Member Enumeration Documentation

+ +
+ +
+ +

+

Enumerator:
+ + + + +
eSUCCESS  +Everything is A-OK.
eLARGE_TRIANGLE  +a triangle is too large for well-conditioned results. Tessellate the mesh for better behavior, see the user guide section on cooking for more details.
eFAILURE  +Something unrecoverable happened. Check the error stream to find out what.
+
+ +
+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3