From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/structPxRaycastBufferN-members.html | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxRaycastBufferN-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxRaycastBufferN-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxRaycastBufferN-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxRaycastBufferN-members.html new file mode 100644 index 00000000..fb1c49ed --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxRaycastBufferN-members.html @@ -0,0 +1,48 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + +
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PxRaycastBufferN< N > Member List

This is the complete list of members for PxRaycastBufferN< N >, including all inherited members.

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blockPxHitCallback< PxRaycastHit >
finalizeQuery()PxHitCallback< PxRaycastHit > [inline, virtual]
getAnyHit(const PxU32 index) constPxHitBuffer< PxRaycastHit > [inline]
getMaxNbTouches() constPxHitBuffer< PxRaycastHit > [inline]
getNbAnyHits() constPxHitBuffer< PxRaycastHit > [inline]
getNbTouches() constPxHitBuffer< PxRaycastHit > [inline]
getTouch(const PxU32 index) constPxHitBuffer< PxRaycastHit > [inline]
getTouches() constPxHitBuffer< PxRaycastHit > [inline]
hasAnyHits()PxHitCallback< PxRaycastHit > [inline]
hasBlockPxHitCallback< PxRaycastHit >
hitsPxRaycastBufferN< N >
maxNbTouchesPxHitCallback< PxRaycastHit >
nbTouchesPxHitCallback< PxRaycastHit >
processTouches(const PxRaycastHit *buffer, PxU32 nbHits)PxHitBuffer< PxRaycastHit > [inline, protected, virtual]
PxHitBuffer(PxRaycastHit *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< PxRaycastHit > [inline]
PxHitCallback(PxRaycastHit *aTouches, PxU32 aMaxNbTouches)PxHitCallback< PxRaycastHit > [inline]
PxRaycastBufferN()PxRaycastBufferN< N > [inline]
touchesPxHitCallback< PxRaycastHit >
~PxHitBuffer()PxHitBuffer< PxRaycastHit > [inline, virtual]
~PxHitCallback()PxHitCallback< PxRaycastHit > [inline, virtual]

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