From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/structPxOverlapBufferN-members.html | 48 ++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxOverlapBufferN-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxOverlapBufferN-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxOverlapBufferN-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxOverlapBufferN-members.html new file mode 100644 index 00000000..18a2cd79 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxOverlapBufferN-members.html @@ -0,0 +1,48 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + +
+

PxOverlapBufferN< N > Member List

This is the complete list of members for PxOverlapBufferN< N >, including all inherited members.

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blockPxHitCallback< PxOverlapHit >
finalizeQuery()PxHitCallback< PxOverlapHit > [inline, virtual]
getAnyHit(const PxU32 index) constPxHitBuffer< PxOverlapHit > [inline]
getMaxNbTouches() constPxHitBuffer< PxOverlapHit > [inline]
getNbAnyHits() constPxHitBuffer< PxOverlapHit > [inline]
getNbTouches() constPxHitBuffer< PxOverlapHit > [inline]
getTouch(const PxU32 index) constPxHitBuffer< PxOverlapHit > [inline]
getTouches() constPxHitBuffer< PxOverlapHit > [inline]
hasAnyHits()PxHitCallback< PxOverlapHit > [inline]
hasBlockPxHitCallback< PxOverlapHit >
hitsPxOverlapBufferN< N >
maxNbTouchesPxHitCallback< PxOverlapHit >
nbTouchesPxHitCallback< PxOverlapHit >
processTouches(const PxOverlapHit *buffer, PxU32 nbHits)PxHitBuffer< PxOverlapHit > [inline, protected, virtual]
PxHitBuffer(PxOverlapHit *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< PxOverlapHit > [inline]
PxHitCallback(PxOverlapHit *aTouches, PxU32 aMaxNbTouches)PxHitCallback< PxOverlapHit > [inline]
PxOverlapBufferN()PxOverlapBufferN< N > [inline]
touchesPxHitCallback< PxOverlapHit >
~PxHitBuffer()PxHitBuffer< PxOverlapHit > [inline, virtual]
~PxHitCallback()PxHitCallback< PxOverlapHit > [inline, virtual]

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+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3