From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/structPxHitBuffer-members.html | 46 ++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxHitBuffer-members.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxHitBuffer-members.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxHitBuffer-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxHitBuffer-members.html new file mode 100644 index 00000000..035d78d0 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxHitBuffer-members.html @@ -0,0 +1,46 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List + + + + + + + + + + Main Page + Class Hierarchy + Compound List + Compound Members + + + + + +PxHitBuffer< HitType > Member ListThis is the complete list of members for PxHitBuffer< HitType >, including all inherited members. + blockPxHitCallback< HitType > + finalizeQuery()PxHitCallback< HitType > [inline, virtual] + getAnyHit(const PxU32 index) const PxHitBuffer< HitType > [inline] + getMaxNbTouches() const PxHitBuffer< HitType > [inline] + getNbAnyHits() const PxHitBuffer< HitType > [inline] + getNbTouches() const PxHitBuffer< HitType > [inline] + getTouch(const PxU32 index) const PxHitBuffer< HitType > [inline] + getTouches() const PxHitBuffer< HitType > [inline] + hasAnyHits()PxHitCallback< HitType > [inline] + hasBlockPxHitCallback< HitType > + maxNbTouchesPxHitCallback< HitType > + nbTouchesPxHitCallback< HitType > + processTouches(const HitType *buffer, PxU32 nbHits)PxHitBuffer< HitType > [inline, protected, virtual] + PxHitBuffer(HitType *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< HitType > [inline] + PxHitCallback(HitType *aTouches, PxU32 aMaxNbTouches)PxHitCallback< HitType > [inline] + touchesPxHitCallback< HitType > + ~PxHitBuffer()PxHitBuffer< HitType > [inline, virtual] + ~PxHitCallback()PxHitCallback< HitType > [inline, virtual] + + + +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3
[inline, virtual]
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