+#include <PxHeightFieldFlag.h>
+
+ +
Public Types | |
| enum | Enum { eNO_BOUNDARY_EDGES = (1 << 0) + } |
| enum PxHeightFieldFlag::Enum | +
+
| eNO_BOUNDARY_EDGES |
+Disable collisions with height field with boundary edges.
+ +Raise this flag if several terrain patches are going to be placed adjacent to each other, to avoid a bump when sliding across. +This flag is ignored in contact generation with sphere and capsule shapes. +
|
+