+#include <PxController.h>
+
+


Public Attributes | |
| PxShape * | shape |
| Touched shape. | |
| PxRigidActor * | actor |
| Touched actor. | |
| PxU32 | triangleIndex |
| touched triangle index (only for meshes/heightfields) | |
+
+| PxRigidActor* PxControllerShapeHit::actor | +
+Touched actor. +
+ +
| PxShape* PxControllerShapeHit::shape | +
+Touched shape. +
+ +
| PxU32 PxControllerShapeHit::triangleIndex | +
+touched triangle index (only for meshes/heightfields) +
+ +
+