From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/structPxContactPairFlag.html | 104 +++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxContactPairFlag.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxContactPairFlag.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactPairFlag.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactPairFlag.html new file mode 100644 index 00000000..ee7414ee --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContactPairFlag.html @@ -0,0 +1,104 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxContactPairFlag Struct Reference + + + + + + + +
+

PxContactPairFlag Struct Reference
+ +[Physics] +

Collection of flags providing information on contact report pairs. +More... +

+#include <PxSimulationEventCallback.h> +

+ +

+List of all members. + + + + +

Public Types

enum  Enum {
+  eREMOVED_SHAPE_0 = (1<<0), +
+  eREMOVED_SHAPE_1 = (1<<1), +
+  eACTOR_PAIR_HAS_FIRST_TOUCH = (1<<2), +
+  eACTOR_PAIR_LOST_TOUCH = (1<<3), +
+  eINTERNAL_HAS_IMPULSES = (1<<4), +
+  eINTERNAL_CONTACTS_ARE_FLIPPED = (1<<5) +
+ }
+


Detailed Description

+Collection of flags providing information on contact report pairs. +

+

See also:
PxContactPair
+

Member Enumeration Documentation

+ +
+
+ + + + +
enum PxContactPairFlag::Enum
+
+
+ +

+

Enumerator:
+ + + + + + + +
eREMOVED_SHAPE_0  +The shape with index 0 has been removed from the actor/scene.
eREMOVED_SHAPE_1  +The shape with index 1 has been removed from the actor/scene.
eACTOR_PAIR_HAS_FIRST_TOUCH  +First actor pair contact. +

+The provided shape pair marks the first contact between the two actors, no other shape pair has been touching prior to the current simulation frame.

+

Note:
: This info is only available if PxPairFlag::eNOTIFY_TOUCH_FOUND has been declared for the pair.
+
eACTOR_PAIR_LOST_TOUCH  +All contact between the actor pair was lost. +

+All contact between the two actors has been lost, no shape pairs remain touching after the current simulation frame.

eINTERNAL_HAS_IMPULSES  +Internal flag, used by PxContactPair.extractContacts(). +

+The applied contact impulses are provided for every contact point. This is the case if PxPairFlag::eSOLVE_CONTACT has been set for the pair.

eINTERNAL_CONTACTS_ARE_FLIPPED  +Internal flag, used by PxContactPair.extractContacts(). +

+The provided contact point information is flipped with regards to the shapes of the contact pair. This mainly concerns the order of the internal triangle indices.

+
+ +
+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3