From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/structPxContact.html | 96 ++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxContact.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxContact.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxContact.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContact.html new file mode 100644 index 00000000..345d87a9 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxContact.html @@ -0,0 +1,96 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxContact Struct Reference + + + + + + + +
+

PxContact Struct Reference

Contact point data including face (feature) indices. +More... +

+#include <PxContact.h> +

+

+Inheritance diagram for PxContact:
+
+

Inheritance graph
+ +PxExtendedContactPxModifiableContact +
[legend]
+
+Collaboration diagram for PxContact:
+
+

Collaboration graph
+ +PxVec3 +
[legend]
+ +

+List of all members. + + + + + + + + +

Public Attributes

PxVec3 contact
 Contact point in world space.
PxReal separation
 Separation value (negative implies penetration).
+


Detailed Description

+Contact point data including face (feature) indices.

Member Data Documentation

+ +
+ +
+ +

+Contact point in world space. +

+ +

+

+ +

+
+ + + + +
PxReal PxContact::separation
+
+
+ +

+Separation value (negative implies penetration). +

+ +

+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3