+#include <PxClothTypes.h>
+
+ +
Public Types | |
| enum | Enum { + eDEFAULT = 0, + + eCUDA = (1<<0), + + PX_DEPRECATED = eCUDA, + + eSWEPT_CONTACT = (1<<2), + + eSCENE_COLLISION = (1<<3), + + eCOUNT = 4 + + } |
+Defines flags to turn on/off features of the cloth solver. The flag can be set during the cloth object construction (
| enum PxClothFlag::Enum | +
+
| eDEFAULT | +default value |
| eCUDA | +use CUDA to simulate cloth |
| PX_DEPRECATED |
+
|
| eSWEPT_CONTACT | +use swept contact (continuous collision) |
| eSCENE_COLLISION | +collide against rigid body shapes in scene |
| eCOUNT | + |
+