From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../files/structPxClothCollisionTriangle.html | 166 +++++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionTriangle.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionTriangle.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionTriangle.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionTriangle.html new file mode 100644 index 00000000..74c42601 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionTriangle.html @@ -0,0 +1,166 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothCollisionTriangle Struct Reference + + + + + + + +
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PxClothCollisionTriangle Struct Reference
+ +[Cloth] +

Triangle representation used for cloth-mesh collision. +More... +

+#include <PxClothCollisionData.h> +

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+Collaboration diagram for PxClothCollisionTriangle:
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Collaboration graph
+ +PxVec3 +
[legend]
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+List of all members. + + + + + + + + + + + + + + +

Public Member Functions

 PxClothCollisionTriangle ()
 Default constructor, performs no initialization.
 PxClothCollisionTriangle (const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2)

Public Attributes

PxVec3 vertex0
PxVec3 vertex1
PxVec3 vertex2
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Detailed Description

+Triangle representation used for cloth-mesh collision.

Constructor & Destructor Documentation

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PxClothCollisionTriangle::PxClothCollisionTriangle (  )  [inline]
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+Default constructor, performs no initialization. +

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PxClothCollisionTriangle::PxClothCollisionTriangle (const PxVec3 v0,
const PxVec3 v1,
const PxVec3 v2 
) [inline]
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Member Data Documentation

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The documentation for this struct was generated from the following file: +
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+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3