From d1c812f1162e5fdb13c215792725b2591d7428f5 Mon Sep 17 00:00:00 2001 From: Sheikh Dawood Abdul Ajees Date: Fri, 15 Sep 2017 15:41:57 -0500 Subject: PhysX 3.4.1, APEX 1.4.1 Release @22845541 --- .../Documentation/PhysXAPI/files/structPxClothCollisionSphere.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionSphere.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionSphere.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionSphere.html index 65c07127..fa5bf9e6 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionSphere.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxClothCollisionSphere.html @@ -55,7 +55,8 @@ Collaboration diagram for PxClothCollisionSphere:

Detailed Description

Sphere representation used for cloth-sphere and cloth-capsule collision.

-Cloth can collide with spheres and capsules. Each capsule is represented by a pair of spheres with possibly different radii.


Constructor & Destructor Documentation

+Cloth can collide with spheres and capsules. Each capsule is represented by a pair of spheres with possibly different radii.
Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1
+

Constructor & Destructor Documentation

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