+#include <PxClothCollisionData.h>
+
+

Public Member Functions | |
| PxClothCollisionSphere () | |
| Default constructor, performs no initialization. | |
| PxClothCollisionSphere (const PxVec3 &p, PxReal r) | |
Public Attributes | |
| PxVec3 | pos |
| position of the sphere | |
| PxReal | radius |
| radius of the sphere. | |
+Cloth can collide with spheres and capsules. Each capsule is represented by a pair of spheres with possibly different radii.
| PxClothCollisionSphere::PxClothCollisionSphere | +( | ++ | ) | + [inline] |
+
+Default constructor, performs no initialization. +
+ +
| PxClothCollisionSphere::PxClothCollisionSphere | +( | +const PxVec3 & | +p, | +|
| + | + | PxReal | +r | + |
| + | ) | + [inline] |
+
+ +
+
| PxVec3 PxClothCollisionSphere::pos | +
+position of the sphere +
+ +
| PxReal PxClothCollisionSphere::radius | +
+radius of the sphere. +
+ +
+