From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/structPxActorShape.html | 151 +++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/structPxActorShape.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/structPxActorShape.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/structPxActorShape.html b/PhysX_3.4/Documentation/PhysXAPI/files/structPxActorShape.html new file mode 100644 index 00000000..e9f3b4df --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/structPxActorShape.html @@ -0,0 +1,151 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxActorShape Struct Reference + + + + + + + +
+

PxActorShape Struct Reference
+ +[Scenequery] +

collection of set bits defined in PxHitFlag. +More... +

+#include <PxQueryReport.h> +

+

+Inheritance diagram for PxActorShape:
+
+

Inheritance graph
+ +PxQueryHitPxLocationHitPxOverlapHitPxRaycastHitPxSweepHit +
[legend]
+
+Collaboration diagram for PxActorShape:
+
+

Collaboration graph
+ +PxRigidActorPxActorPxBasePxShapePxFlags\< PxBaseFlag::Enum, PxU16 \> +
[legend]
+ +

+List of all members. + + + + + + + + + + + +

Public Member Functions

PX_INLINE PxActorShape ()
PX_INLINE PxActorShape (PxRigidActor *a, PxShape *s)

Public Attributes

PxRigidActoractor
PxShapeshape
+


Detailed Description

+collection of set bits defined in PxHitFlag. +

+

See also:
PxHitFlag Combines a shape pointer and the actor the shape belongs to into one memory location.Used with PxVolumeCache iterator and serves as a base class for PxQueryHit.

+PxVolumeCache PxQueryHit

+

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + +
PX_INLINE PxActorShape::PxActorShape (  )  [inline]
+
+
+ +

+ +

+

+ +

+
+ + + + + + + + + + + + + + + + + + +
PX_INLINE PxActorShape::PxActorShape (PxRigidActor a,
PxShape s 
) [inline]
+
+
+ +

+ +

+

+


Member Data Documentation

+ +
+ +
+ +

+ +

+

+ +

+ +
+ +

+ +

+

+


The documentation for this struct was generated from the following file: +
+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3